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[ut] "Vacillations of a Victorian Vagrant"

The archive for the 8th Anniversary Speedmapping Contest entries and discussion.

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User avatar Hellscrag
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Subject: [ut] "Vacillations of a Victorian Vagrant"

Post Posted: 16 Jul 2009, 19:34

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Synopsis: In an oppressive warehouse district somewhere in an old Victorian city, a homeless man awakes in the derelict tenement he has sheltered in for the night. Deciding to make a move before he is discovered, he finds himself locked into the dismal street. Strange noises emanate from a cathedral-like factory. What's to be done?

Gameplay: Standard Unreal combat, but with the twist of an historic Earthbound setting. I'm aiming for better combat design than simply dumping creatures into the map. The climax of the map comes when the player gains entry to the factory and must shut down the source of the alien invasion forces.

Progress: As of 28/07/2009, VVV has now been released!

Edit 29/07/2009:

PATCHED to fix a bug in which the final boss sometimes doesn't appear. That's the only change, so there's no need to re-play the map if it worked OK for you, but I'd be grateful if everybody could re-download the map and delete the old version.

http://www.unrealsp.org/files/maps/SP-V ... ons101.zip (3.84MB)


Old thread:
http://www.unrealsp.org/forums/viewtopic.php?t=994
Last edited by Hellscrag on 29 Jul 2009, 19:35, edited 2 times in total.
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User avatar Creavion
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Subject:

Post Posted: 16 Jul 2009, 19:43

I wish I could be that creative with map titles. :)
Screens are looking good. I am only a little bit unsure about the mix of Skycity textures with modern uttech ones. :shy:
Last edited by Creavion on 16 Jul 2009, 19:47, edited 1 time in total.

User avatar Hellscrag
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Subject:

Post Posted: 16 Jul 2009, 19:44

Creavion wrote:I wish I could be that creative with map titles. :)


Language - it's a thing of mine. lol.
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UB_
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Subject:

Post Posted: 16 Jul 2009, 19:45

DOM-Tempoclasm style.
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User avatar jackrabbit
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Post Posted: 16 Jul 2009, 19:48

sounds AWESOME. Design reminds me of stuff comming from Shrakith'a/Illhaven
Last edited by jackrabbit on 16 Jul 2009, 19:52, edited 1 time in total.

User avatar Creavion
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Post Posted: 16 Jul 2009, 19:48

Crap.. have edited my post not fast enough :/

User avatar Hellscrag
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Subject:

Post Posted: 16 Jul 2009, 19:55

UBerserker wrote:DOM-Tempoclasm style.


TempoClasm's implementation of this theme was terrible. I've been wanting to redress the balance ever since. This is a much more "integrated" design.

Creavion wrote:Screens are looking good. I am only a little bit unsure about the mix of Skycity textures with modern uttech ones. :shy:


The only UTTech texture is the glass. For a non-standard theme such as this one, I don't really mind where I get my texttures from as long as they are all appropriate to the "old industrial" style of the map and don't clash too much.

jackrabbit wrote:sounds AWESOME. Design reminds me of stuff comming from Shrakith'a/Illhaven


Thank you very much, that is a strong endorsement.
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User avatar Buff Skeleton
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Subject:

Post Posted: 16 Jul 2009, 20:03

Oooooooooooooh YEEEEEEEEEEEEEAH

User avatar ividyon
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Post Posted: 16 Jul 2009, 20:11

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This project is endorsed by Gentlebird.
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User avatar Darkon
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Post Posted: 16 Jul 2009, 20:25

Nice one, Scrag! Looks very promising! :tup: :tup:

UB_
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Subject:

Post Posted: 16 Jul 2009, 21:40

Hellscrag wrote:
UBerserker wrote:DOM-Tempoclasm style.


TempoClasm's implementation of this theme was terrible. I've been wanting to redress the balance ever since. This is a much more "integrated" design.


Still reminds me of it. Or more The Landing's second map.
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User avatar Hellscrag
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Post Posted: 16 Jul 2009, 22:01

UBerserker wrote:Still reminds me of it. Or more The Landing's second map.


Don't you know I hate that map? Not a good comparison!
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Sarevok
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Post Posted: 17 Jul 2009, 00:23

Lighting looks a little dull, but I'm assuming this was intentional for the theme. I do like the look of the map so far, interesting theme :tup:

User avatar zbreaker
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Post Posted: 17 Jul 2009, 02:53

Screens are looking quite intriguing...interesting concept :tup:
Old as Dirt

UB_
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Subject:

Post Posted: 17 Jul 2009, 10:07

Hellscrag wrote:Don't you know I hate that map?


No I don't :B
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