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Posted: 30 Jun 2009, 01:14
by Sarevok
No lighting, the skybox is temporary. I wanted some contrast, but I don't think I like the wood trim below the windows. :/ Though it might look better with some lighting.

Posted: 30 Jun 2009, 01:42
by nikosv
Nice pillars.

Please don't fuck up on the lighting.

Posted: 30 Jun 2009, 02:55
by zbreaker
Knowing Sarevok as I do....I doubt that'll happen :lol:

Posted: 30 Jun 2009, 03:12
by Sarevok
Update!!!
Image

Posted: 30 Jun 2009, 03:18
by Sarevok
LOL_PEANUTS wrote:Nice pillars.

Please don't fuck up on the lighting.


lol Don't worry, lighting shouldn't be a problem. I think the lighting will be critical to the atmosphere, it'll really give the map a cold, serene feeling to it...if I do it right. :wink:

Posted: 30 Jun 2009, 08:27
by Creavion
Looks really good. :)
Only the alignment of the ice cliffy looks a little bit strange, I would say they need to be turned right for Align To Floor.

Posted: 30 Jun 2009, 16:41
by Darkon
Nice!! :tup: :tup:

Posted: 30 Jun 2009, 19:04
by Hellscrag
Sweet...

Posted: 30 Jun 2009, 20:24
by UB_
Nice archi. The scared Nali mesh looks a bit funny though.

Posted: 01 Jul 2009, 00:45
by Sarevok
UBerserker wrote:Nice archi. The scared Nali mesh looks a bit funny though.


lol yah I agree. Wasn't to much to choose from with animation sequences, but I did find another one with some guess work.

Posted: 03 Jul 2009, 17:04
by Sarevok
I started the lighting yesterday on the castle area, it totally makes the map, it's amazing what good lighting can do to a map. I'd show you guys, but I don't want to give away to much, so I'll just tease instead... :P

Posted: 03 Jul 2009, 17:08
by Z-enzyme
Sure... Sure...

<swears a lot>

Posted: 03 Jul 2009, 18:11
by UB_
I'm really interested on what you done since I can't think what is the most fitting lighting to use in the shown stuff.

Posted: 04 Jul 2009, 03:42
by Sarevok
UBerserker wrote:I'm really interested on what you done since I can't think what is the most fitting lighting to use in the shown stuff.


I've added some lanterns and went with the orange/blue contrast theme. Figured it would be the only way to go since it's a night map.

Posted: 10 Jul 2009, 06:32
by redeye
I hope you put a nice steamy sauna in that place somewhere.

(and some footprints in the snow)