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Post Posted: 21 Feb 2009, 21:24
Post Posted: 21 Feb 2009, 21:32
Post Posted: 21 Feb 2009, 21:41
Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX
Post Posted: 21 Feb 2009, 21:52
Post Posted: 21 Feb 2009, 21:55
Creavion wrote:*caught* align the rocks *caught*AND if you choose for the ground Morrowind Highres Textures *I know them one the picture, seen often enough during scrolling of my highres texture package folders^^* WHY NOT for the rocks as well?And if you tell me what landscape this should be at the end (more european like forest or tropical jungle) I could suggest you maybe better textures^^
Post Posted: 21 Feb 2009, 22:13
Post Posted: 21 Feb 2009, 22:23
Creavion wrote:Only one thing.. if the player has to fight ONLY against ANIMALS, will he find ANY ammo or weapons or something like that? Or from beginning to end Dispersion Pistol und Nali Fruits as health pickups?
Creavion wrote:Edit: Texturepackages for Landscapes: Search for Khalazza production - MW Visual Pack 2.0 and/or Visual Pack XT plugin, and/or KP_MW_Visual_Pack_2.2_nature. They contain really nice textures.
Post Posted: 22 Feb 2009, 01:53
Post Posted: 22 Feb 2009, 02:54
Nahand wrote:...i'm curious to know exactly what you have in mind referring to animals only-combat. (since you already explained the weapon part). Will the player be fightin' hobo mantas, pasturing nali cows, and generally assaulting nali bunnies in not-so-innocent ways?? Or are you planning on some voracious bunnies? Or the better solution (but more troublesome): new pawns entirely?...
Post Posted: 22 Feb 2009, 13:30
Post Posted: 08 May 2009, 23:23
Post Posted: 08 May 2009, 23:27
Post Posted: 08 May 2009, 23:45
Post Posted: 09 May 2009, 01:26
Post Posted: 12 Jun 2009, 20:44
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