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Re: [u1][ut] Unreal PSX / Rise of JRath

Posted: 02 Mar 2019, 02:11
by yrex
Diego96 wrote:In Oldskool I'm getting this:
Failed launching URL
Can't find BoolProperty in file "BoolProperty Engine.Weapon.bTossedOut"

Make sure you're using correct .u files (some have separate versions for UT).

Also, which map?

UPSX E1L8 (Skaarj Fortress) released.

Posted: 03 Mar 2019, 20:17
by yrex
E1L8 (Skaarj Fortress) released.

Platform: 225, UT (227 recommended)

Should work online.

Screenshots:
Image Image
Image Image

Download (Mirror)
Patch

Re: [u1][ut] Unreal PSX / Rise of JRath

Posted: 06 Mar 2019, 15:53
by StalwartUK
Just finished a playthrough of all the levels (latest versions including Skaarj Fortress) in 227 largely bug free and with lots of fun. The Skaarj Fortress levels are a welcome addition. It was very interesting seeing a fleshed out Unreal 95 environment. I think every Unreal 95 tech demo area got used at some point by now and I also noticed that area Leo did for that contest in there too. All these callbacks certainly lend a very surreal feeling to the pack.

Considering that everything so far has been "Episode 1" I can't wait to see what "Episode 2" brings.



I did find at least one issue here on map UPB-E1L8C. Part of this room appears to suffer from a BSP hole. The Krall seen in the pic died almost as soon as he moved from its spot. I later walked over that spot and jumped only to die instantly.

Re: [u1][ut] Unreal PSX / Rise of JRath

Posted: 07 Mar 2019, 18:48
by yrex
A patch.

E1L8C: Fixed a bug causing instant death in a certain place.

Re: [u1][ut] Unreal PSX / Rise of JRath

Posted: 18 Apr 2019, 21:10
by watcher_of_the_skies
This shall be the final patch before full release. Lots of tweaks and critical fixes for 225/ut. Recommended
LINKER PATCH:
https://www.newbiesplayground.net/download/mods/Leo_TCK/newstuff/LinkerPatch.rar
Also 227 Emitter effects for e1l8a by yrex. This was forgotten with the main e1l8 release.

I apologize for the inconvenience with so many patches before and that I wasn't able to properly test everything due to my personal situation.

This should make up for it now. Enjoy and full release is very soon with extra dm maps for both ut and unreal!

Re: [u1][ut] Unreal PSX / Rise of JRath

Posted: 26 Apr 2019, 13:21
by radios
why is this starting as a DM map? it says press fire to start!. these levels aren't listed in the UT open new menu, I had to browse the maps folder and select "open with UT"..

Re: [u1][ut] Unreal PSX / Rise of JRath

Posted: 26 Apr 2019, 13:23
by radios
why is this starting as a DM map? it says press fire to start!. these levels aren't listed in the UT open new menu, I had to browse the maps folder and select "open with UT"..