[rtnp] Unreal: Return to Na Pali Episode IV: Na Pali War
- Dozey
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Subject: [rtnp] Unreal: Return to Na Pali Episode IV: Na Pali War
Post Posted: 16 Apr 2011, 12:22
Title: Unreal: Return to Na Pali Episode 4: Na Pali War
Developer: UMS Research & Development
Status: Developing
Synopsis:
The year is 2216 and the Unified Military Systems are preparing an offensive on an unprecedented scale. Operation 'Crashdown' has but one objective: break the Skaarj Empire's hold over Na Pali. The player, a young UMS recruit, is to participate in this operation. And she is yet to realize how much is at stake.
Features:
- storyline inspired by games like Unreal II or Mass Effect and movies like Jarhead, Battlestar Galactica, Stargate, Black Hawk Down and Avatar.
- 20+ new levels set in original Unreal and Return to Na Pali style.
- new enemies, allies, weapons, vehicles and more.
- an advanced conversation system complete with morality alignment points and a reputation meter.
- new types of missions, inspired by classic Assault maps such as Convoy or HiSpeed.
- optional additional assignments taking place outside Na Pali, e.g. on the planet Sulferon.
- classic locales from Unreal, Return to Na Pali, Unreal PSX and Unreal Beta, enhanced and expanded.
- static meshes, emiters, projectors, weather effects and flora, all made possible by the 227 engine update thanks to Smirftsch and the rest of OldUnreal crew.
- an explosive finale to the Return to Na Pali saga.
Latest News: Synopsis, level list and feature list consolidated and finalized. All that remains is to finish development in earnest.
Links:
- Facebook Page (latest updates only here!)
- UMS R&D Team (old site)
- ModDB Page
Last edited by Dozey on 08 Oct 2013, 14:25, edited 18 times in total.
- Dozey
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Subject: Re: Upcoming - Return to Napali II: Napali War
Post Posted: 14 Jun 2011, 10:08
Pictures of our job
http://dozeyunreal.webs.com/apps/photos ... =122205944
http://dozeyunreal.webs.com/apps/photos ... =122257378
http://dozeyunreal.webs.com/apps/photos ... =123725869
http://dozeyunreal.webs.com/apps/photos ... =122810162
http://dozeyunreal.webs.com/apps/photos ... =122810163
http://dozeyunreal.webs.com/apps/photos ... =122810164
http://dozeyunreal.webs.com/apps/photos ... =125356404
Some maps are beta, some are already finished. Summer time is coming very fast - it means that we'll have more time for our project.
http://dozeyunreal.webs.com/apps/photos ... =122205944
http://dozeyunreal.webs.com/apps/photos ... =122257378
http://dozeyunreal.webs.com/apps/photos ... =123725869
http://dozeyunreal.webs.com/apps/photos ... =122810162
http://dozeyunreal.webs.com/apps/photos ... =122810163
http://dozeyunreal.webs.com/apps/photos ... =122810164
http://dozeyunreal.webs.com/apps/photos ... =125356404
Some maps are beta, some are already finished. Summer time is coming very fast - it means that we'll have more time for our project.
- ividyon
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Subject: Re: Upcoming - Return to Napali II: Napali War
Post Posted: 14 Jun 2011, 15:36
Hello and welcome, Dozey!
That's a lovely and ambitious project you've got there, and I hope to see more of it. =) I'd love to feature your project on the USP Upcoming Maps page, but for that you should edit your first post to meet certain style standards. You can find them here:
READ: Upcoming Maps guideline
I suggest that you move detailed info to your 2nd post, while keeping the 1st one clean like described in the guideline. Once you've done that, I will move your thread over to Upcoming Maps. If you want, I can also edit your posts myself to fit the Upcoming Maps guideline, but it's up to you!
It's always great to have surprise projects pop out of nowhere. =)
That's a lovely and ambitious project you've got there, and I hope to see more of it. =) I'd love to feature your project on the USP Upcoming Maps page, but for that you should edit your first post to meet certain style standards. You can find them here:
READ: Upcoming Maps guideline
I suggest that you move detailed info to your 2nd post, while keeping the 1st one clean like described in the guideline. Once you've done that, I will move your thread over to Upcoming Maps. If you want, I can also edit your posts myself to fit the Upcoming Maps guideline, but it's up to you!
It's always great to have surprise projects pop out of nowhere. =)
UnrealSP.org webmaster & administrator
- TheIronKnuckle
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Subject: Re: Upcoming - Return to Napali II: Napali War
Post Posted: 14 Jun 2011, 16:53
Ignorance is knowing anything
And only idiots know everything
And only idiots know everything
- Mister_Prophet
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Subject: Re: Upcoming - Return to Napali II: Napali War
Post Posted: 15 Jun 2011, 04:39
Too blue to be Xidia
- TheIronKnuckle
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Subject: Re: Upcoming - Return to Napali II: Napali War
Post Posted: 15 Jun 2011, 16:48
Atmosphere fighting with Skaarj before landing on Xidia. On pictures you see a Skaarj fighters (made by me) called Tyranosaurus.
You'll have to slip him a note then
Ignorance is knowing anything
And only idiots know everything
And only idiots know everything
- Dozey
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Subject: Re: Upcoming - Return to Napali II: Napali War
Post Posted: 17 Jun 2011, 18:18
Mister_Prophet wrote:Too blue to be Xidia
So I will refix "atmosphere" haze ;], or take another name for this planet if You don't want
- Legendslayer222
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Subject: Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War
Post Posted: 17 Jun 2011, 18:55
Considering 'Na Pali' is in the title, why don't you use that as the planet? It would fit best for
don't you think?
If this is the Xidia from Xidia Gold you talk about, that planet looks little like Na Pali.
Interesting stuff though, sounds like this will have loads of cool things.
Dozey wrote:levels set in original Unreal and Return to Na Pali style
don't you think?
If this is the Xidia from Xidia Gold you talk about, that planet looks little like Na Pali.
Interesting stuff though, sounds like this will have loads of cool things.
- Delacroix
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Subject: Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War
Post Posted: 17 Jun 2011, 21:09
Xidia is not Na Pali, it's another planet, Dozey.
In certain sources, Na Pali is also dubbed Gryphon.
In certain sources, Na Pali is also dubbed Gryphon.
I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.
- Dozey
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Subject: Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War
Post Posted: 18 Jun 2011, 00:33
Delacroix wrote:Xidia is not Na Pali, it's another planet, Dozey.
In certain sources, Na Pali is also dubbed Gryphon.
I know that. I thought that Xidia is one of Na Pali moons. I must make a name for this moon cause I meaned about moon.
- Mister_Prophet
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Subject: Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War
Post Posted: 18 Jun 2011, 07:07
Far as I know Na Pali's moons don't have names (at least not in Unreal).
- Dozey
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Subject: Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War
Post Posted: 18 Jun 2011, 08:02
so there is ocasion to give them names
about Xidia: The story line was been created by my friend but now I see that it was shit, so I've asked Delacroix to give us a little help in synopsis and level messages - corectly english
about Xidia: The story line was been created by my friend but now I see that it was shit, so I've asked Delacroix to give us a little help in synopsis and level messages - corectly english
- Mister_Prophet
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Subject: Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War
Post Posted: 18 Jun 2011, 08:05
I don't think I mind if people use Xidia in their maps, so long as they don't lift any of the existing locations. Just unexpected to see anyone mentioning it in a pack that wasn't a Jones game is all.
- Dozey
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Subject: Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War
Post Posted: 22 Jun 2011, 15:01
Mister_Prophet wrote:I don't think I mind if people use Xidia in their maps, so long as they don't lift any of the existing locations. Just unexpected to see anyone mentioning it in a pack that wasn't a Jones game is all.
I know but I've decided to make the most of things original and new. It will gives me 2x of work but I will have satisfaction that I've made something another and new. But anyway maybe I will use a Xidia as 1-2 maps - If I am going to make a few level on Sulferon from U2 so why I couldn't use Xidia?
- makemeunreal
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Subject: Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War
Post Posted: 05 Jul 2011, 08:05
i want this mappack.. can i give you some name to the moon? ;D
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."
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