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[UT] Metropolis

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User avatar fashahhh
Skaarj Warrior Skaarj Warrior
Posts: 81
Joined: 09 Dec 2007, 14:47

Subject: [UT] Metropolis

Post Posted: 10 Dec 2007, 18:31

Developer:
fashahhh

Status:
Developing

Synopsis:
The Skaarj invasion of Earth has begun! Their massive starship waits in orbit above the city of New-Briton. Armed with your trusty Automag and a f**king Mini-Nuke it's up to you to send them packing.

Features:
Previously Amnesiac, this will be a large single map hopefully similar in length to the vale map. After being very pleased with peoples feedback on The Vale: Evelyn, I've decided to continue my work on my city map. Geometry is being overhauled to get the node count down, and all lighting being revised using everything I learnt making the vale map.

Image

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Last edited by fashahhh on 08 Nov 2020, 18:19, edited 4 times in total.

User avatar GenMoKai
Skaarj Assassin Skaarj Assassin
Posts: 101
Joined: 12 Nov 2007, 16:01
Location: On earth!In Holland!In my room!
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Subject:

Post Posted: 10 Dec 2007, 18:51

:shock: I cant remember a city map like that :D Hell on earth :D Damn shot looks sweet :D
I think its a very original idea/mappack :D Are there more shots ? :D

User avatar Mick.B
Banned Banned
Posts: 227
Joined: 11 Nov 2007, 22:48

Subject:

Post Posted: 10 Dec 2007, 18:55

Looks good.
But the idea isn't all that original, I've seen something like that and also an unreleased project which seemed to be simmilar, some years ago.

User avatar Shadow
Skaarj Warrior Skaarj Warrior
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Post Posted: 10 Dec 2007, 18:56

the concept/story is good and solid but known before, also the visuals are a bit mediocre =/

User avatar Darkon
White Tusk White Tusk
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Location: P46153

Subject:

Post Posted: 10 Dec 2007, 19:23

Good to hear/see that you're working on it again! :tup:
there's more

UB_
Nali Priest Nali Priest
Posts: 7948
Joined: 11 Nov 2007, 21:00

Subject:

Post Posted: 10 Dec 2007, 19:31

Interesting urban stuff :tup:

Yep, WAR-Downtown's brother meeting U1 Single Player :o
ImageImage

User avatar Ultimate Weasel
Skaarj Assassin Skaarj Assassin
Posts: 109
Joined: 13 Nov 2007, 16:25
Location: Kidnapped by robots.

Subject:

Post Posted: 10 Dec 2007, 20:08

I was always really looking forward to this, great to see the project revived now! :tup:

User avatar Hellscrag
Founder Founder
Posts: 3989
Joined: 11 Nov 2007, 19:14
Location: In a random access memory of dreams

Subject:

Post Posted: 11 Dec 2007, 00:19

Shadow wrote:...also the visuals are a bit mediocre =/


I don't entirely agree. Speaking as somebody who has attempted urban maps himself, I am well aware of how quickly the poly count mounts. UE1 has limits in this respect and I think fashahhh is doing a good job of making it look interesting whilst keeping the poly count as low as possible. Kinda like a better-looking Deus Ex by day...

Also the environment looks like it will be pretty dynamic.
Image
Life is what you make of it.

User avatar GTD-Carthage
Skaarj Warlord Skaarj Warlord
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Joined: 11 Nov 2007, 22:02
Location: In the place no hero calls home.
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Subject:

Post Posted: 11 Dec 2007, 00:56

Shadow wrote:...also the visuals are a bit mediocre =/


It's pretty damned hard to make urban maps even at a 'mediocre' quality you know. ;)

Kaka
Skaarj Berserker Skaarj Berserker
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Post Posted: 11 Dec 2007, 10:09

Ye well, everything looks great besides those notleet flames. Other than that it will be something really goood. Keep up the good work.

User avatar Frieza
Skaarj Warlord Skaarj Warlord
Posts: 920
Joined: 16 Nov 2007, 15:05

Subject:

Post Posted: 11 Dec 2007, 14:28

I think the design is spot on, very effective urban imagery!

User avatar Shadow
Skaarj Warrior Skaarj Warrior
Posts: 98
Joined: 11 Nov 2007, 20:52
Location: Halle
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Post Posted: 13 Dec 2007, 20:09

ya the design and concept is good even in the matter of visuals, but I hope it'll be polished up later, speaking of textures, lighting, the meshes (these bushes should really be replaced..), other than that I like it so far, it's something new besides many "you're alone and stranded on na pali, get your ass away from there to save your life.." themes

User avatar GTD-Carthage
Skaarj Warlord Skaarj Warlord
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Post Posted: 14 Dec 2007, 01:07

I think I know what's missing - A RUBBLE TEXTURE! :D

User avatar -Visc-
Skaarj Elder Skaarj Elder
Posts: 1304
Joined: 11 Nov 2007, 21:24
Location: Beyond insanity

Subject:

Post Posted: 14 Dec 2007, 01:45

Wow, that looks like something for UT we have never seen before! :o
Very interesting screenie!
Shoulder overhead press: 107 kg (March 18')
Squat: 200kg
Bench press: 162kg
Deadlift: 248kg

User avatar Hellscrag
Founder Founder
Posts: 3989
Joined: 11 Nov 2007, 19:14
Location: In a random access memory of dreams

Subject:

Post Posted: 14 Dec 2007, 20:14

It surprises me a bit how many people seem unfamiliar with this project, even though it's been around for ages. I guess it shows how few people have actually read the main site in any detail!
Image

Life is what you make of it.

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