[usp] ...and it's goodbye from me!
Posted: 18 Jan 2011, 00:18
And so it came to pass that UnrealSP.Org found its way onto a new host, cared for by a new admin team, leaving its founder free to move on to other things.
Over the last nine and a half years, I have been proud to carry the torch for single player Unreal in all its forms. It's been a long life for such a small online community, and it's a period of time that has seen some very notable successes (such as 7 Bullets) and some equally notable failures (such as Unreal: Battle for Na Pali, the eventual fate of which remains my main regret from my time as UnrealSP.Org's commander in chief). It's also a period that has seen a lot of great content produced by our site writers. But what has really kept things going is the contribution of our forumers: a constantly self-renewing group of dedicated fans, revolving around a core group of long-term regulars and a steady stream of exciting new mapping projects. This one's for you, guys...
Now, however, it's time for me to go. But I can't leave without sharing a few specific thanks: firstly to zynthetic and our long-lost comrades Techno_JF and Naveed, whose enthusiasm was so key to this site first being set up in 2001, and to Drevlin, without whom UnrealSP.Org may never have existed in the first place; also to MMAN, who has been with us almost since the beginning; and, latterly, to UBerserker, who has produced a lot of rich content for the site in recent years. From time to time we have also been graced by the articulate writings of Mister Prophet, and of course any number of other willing guest writers. My thanks are also due to those members of the community who have helped to moderate the forums and run the weekly Map of the Week threads over the years. My final, and biggest, thanks, however, must go to sana and his new team, who will be keeping the UnrealSP.Org fires burning after I have departed... not to mention all of those whose generous donations in recent weeks have helped to secure the financial future of this site for the years to come.
I may pop back in from time to time to mark the odd anniversary or share my thoughts on some of the landmark single player releases that are yet to come... but, basically, I'm gone. Thirteen years after its original release, Unreal in its various forms is finally getting old for me, and I've decided to leave the gaming scene to chase my "real life" goals. I'm afraid I still can't really tell you what they are, but if I'm successful then maybe I'll report back to you to explain what it was all about. In the mean time... you take care of yourselves, and remember, life really is what you make of it.
Ladies and gentlemen, it's been an honour.
Over the last nine and a half years, I have been proud to carry the torch for single player Unreal in all its forms. It's been a long life for such a small online community, and it's a period of time that has seen some very notable successes (such as 7 Bullets) and some equally notable failures (such as Unreal: Battle for Na Pali, the eventual fate of which remains my main regret from my time as UnrealSP.Org's commander in chief). It's also a period that has seen a lot of great content produced by our site writers. But what has really kept things going is the contribution of our forumers: a constantly self-renewing group of dedicated fans, revolving around a core group of long-term regulars and a steady stream of exciting new mapping projects. This one's for you, guys...
Now, however, it's time for me to go. But I can't leave without sharing a few specific thanks: firstly to zynthetic and our long-lost comrades Techno_JF and Naveed, whose enthusiasm was so key to this site first being set up in 2001, and to Drevlin, without whom UnrealSP.Org may never have existed in the first place; also to MMAN, who has been with us almost since the beginning; and, latterly, to UBerserker, who has produced a lot of rich content for the site in recent years. From time to time we have also been graced by the articulate writings of Mister Prophet, and of course any number of other willing guest writers. My thanks are also due to those members of the community who have helped to moderate the forums and run the weekly Map of the Week threads over the years. My final, and biggest, thanks, however, must go to sana and his new team, who will be keeping the UnrealSP.Org fires burning after I have departed... not to mention all of those whose generous donations in recent weeks have helped to secure the financial future of this site for the years to come.
I may pop back in from time to time to mark the odd anniversary or share my thoughts on some of the landmark single player releases that are yet to come... but, basically, I'm gone. Thirteen years after its original release, Unreal in its various forms is finally getting old for me, and I've decided to leave the gaming scene to chase my "real life" goals. I'm afraid I still can't really tell you what they are, but if I'm successful then maybe I'll report back to you to explain what it was all about. In the mean time... you take care of yourselves, and remember, life really is what you make of it.
Ladies and gentlemen, it's been an honour.