Unreal Tournament can't run full-screen
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- jaypeezy
- Skaarj Berserker
- Posts: 317
- Joined: 25 Sep 2010, 04:32
Subject: Unreal Tournament can't run full-screen
Post Posted: 01 Dec 2012, 22:20
I minimized (alt-tabbed) out of UT a while ago and now, when I open it again, it won't play full screen. If I alt-tab to it, it just goes away quickly after being on screen for a second. I've tried resetting the video driver; it does this only for DirectX9 (not the best but I like to use it so whatever). Is there any way I can fix this so it will run full-screen on that driver?
- integration
- Skaarj Berserker
- Posts: 445
- Joined: 01 Sep 2010, 12:37
Subject: Re: Unreal Tournament can't run full-screen
Post Posted: 02 Dec 2012, 00:01
You could try to change your UnrealTournament.ini
[WinDrv.WindowsClient]
...
StartupFullscreen=True
Also look, if FullscreenViewportX and Y are valid numbers.
[WinDrv.WindowsClient]
...
StartupFullscreen=True
Also look, if FullscreenViewportX and Y are valid numbers.
- jaypeezy
- Skaarj Berserker
- Posts: 317
- Joined: 25 Sep 2010, 04:32
Subject: Re: Unreal Tournament can't run full-screen
Post Posted: 03 Dec 2012, 05:21
I fixed the problem. Sortof. Actually setting it to start windowed every time AND THEN maximizing it to full-screen gets rid of the problem, and it stays fullscreen. I'm afraid to change the .ini so that it's fullscreen all the time
But yeah. Anyone reading this who uses windows 7, if you've got UT minimized, DON'T exit out of it unless it's full-screen again before doing so. Thanks for the help!
But yeah. Anyone reading this who uses windows 7, if you've got UT minimized, DON'T exit out of it unless it's full-screen again before doing so. Thanks for the help!
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