I just found another bug in Oldskool. Try playing a map with an action track that has a different tempo than the main track (section 0). If you save the game, quit, and load, the music tempo is messed up. A perfect map to test this is Nali Castle. Try loading the map, and immediately go into the water around the castle. Enter the castle through the bars that you destroy. This will start the action music when you enter the castle. Save a game here, and quit UT. Load UT back up, and load the game. The tempo will be messed up.
I noticed this issue because it also happens in my RTNP conversion. The boundry music does the same thing when you quit and reload during an action sequence. Very annoying.
Oldskool Music Bug
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- Lightning Hunter
- Skaarj Elder
- Posts: 1291
- Joined: 11 Nov 2007, 22:12
- Location: Pervert.
Subject: Oldskool Music Bug
Post Posted: 29 Nov 2011, 10:32
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