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Return the Skaarj (sp-returntheskaarj.zip) -- can't find

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User avatar Buff Skeleton
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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 10 Jul 2011, 02:24

Hahahaha, it's probably just as bad as Unreality then.

And, really, if it was really good, why would it have been lost in the first place?
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User avatar TheIronKnuckle
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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 10 Jul 2011, 02:29

oh no :lol:

Has anyone contacted zynthetic? Maybe there's a remote chance he has it

fileplanet had it at one point:
http://planetunreal.gamespy.com/fullstory.php?id=140763
http://personalserver.fileplanet.com/re ... skaarj.zip

When was the last time they had a file purge? Maybe it's still sitting there somewhere.
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User avatar AlCapowned
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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 10 Jul 2011, 02:59

The site that hosted it had a few other SP maps.

http://web.archive.org/web/20020503071702/http://unrealed.gamesweb.com/index.php?P=files&S=56


Here's the only screenshot of Return the Skaarj that I could find.


I don't think it's on PlanetUnreal anyone. Searching for sp-returnoftheskaarj doesn't show any results.

User avatar TheIronKnuckle
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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 10 Jul 2011, 03:23

it looks decent (in that really oldskool way). would play
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User avatar Buff Skeleton
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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 10 Jul 2011, 04:06

I think I can live without that :I

But good luck finding it to whoever IS looking!
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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 10 Jul 2011, 09:54

probe :.sp rots.zip :S
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."

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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 12 Jul 2011, 12:32

Waffnuffly wrote:I think I can live without that :I

Living without it is no problem, but it is a pity that such a large campaign has disappeared.
Any chance some members of other sites (e.g. where L.E.O. resides) would have it and would be willing to upload it ?

User avatar []KAOS[]Casey
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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 26 Jul 2011, 09:22

TheIronKnuckle wrote:oh no :lol:
fileplanet had it at one point: Nope, fileplanet still has it

http://personalserver.fileplanet.com/re ... skaarj.zip


The redirect server was long since broken.

http://www.fileplanet.com/dl/dl.asp?/pl ... skaarj.zip

Mirror : http://www.klankaos.com/sp-returntheskaarj.zip

User avatar TheIronKnuckle
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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 26 Jul 2011, 12:48

woohoo! Thanks a lot \o/
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User avatar Delacroix
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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 26 Jul 2011, 13:40

Trash it, kill it, trash it, WOOHOO!

THANKS!
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User avatar AlCapowned
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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 26 Jul 2011, 15:36

I never thought anyone would find this. Thanks a lot!

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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 26 Jul 2011, 16:02

Yes, thanks a lot.

The Installation is a little bit weird. I think you are supposed to rename DM-unreal.unr to unreal.unr. But I would suggest not using that shortcut. Instead start it via console or Oldskool. First map is called extra.unr. The real first map is DM-unreal.unr. I had problems switching to the next levels. I always had to use the switchcooplevel command.

The download contains 50 MB of textures which aren't much used. The best map is NaliVillage coming close to the end. I knew a part of it from Archsub (MotW). The rest comes from FallenAngel. 90% of his brushes are cubes and 99% of the Polys are horizontal or vertical. Many unaligned textures, no translator messages and you can often walk through sheets, when you are not supposed to. But still worth playing. Though the map pack ends abruptly in arena.unr (when falling through the ground).

Does somebody know how to cheat (ghost,summon) in ut99 without using OldSkool? I missed the Automag or Minigun. When you miss a weapon, you don't get a second chance to find it. It's a little bit weird, that you have ASMD and Shockrifle (and later on you find a SuperShockRifle, seems somebody forgot to delete it).

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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 28 Jul 2011, 14:14

The maps are named incorrectly, so it took me awhile to figure out what the correct order of playing them was.

The best of the pack is probably the map early in the beginning, it's pretty much a remake of a dark forces / jedi knight (?) map, and it instantly reminded me of that, very nicely done despite the horrid build quality.
after that it just takes a turn into utter shit, its even so bad that near the end they somehow decided to rip off entire parts from other maps (steve long and Shinigami among others)
I decided to quit at the bossfight... a drawscale 40 skaarjwarrior without any altered attributes is just a plain retarded idea.

UB_
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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 28 Jul 2011, 14:17

Haha a General Fucker-sized Skaarj Warrior
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User avatar TheIronKnuckle
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Subject: Re: Return the Skaarj (sp-returntheskaarj.zip) -- can't find

Post Posted: 29 Jul 2011, 02:20

hahaha sounds like an opportunity for another funny review
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