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Re: [u1] Unreal Alpha and Beta version discussion
Posted: 30 Nov 2015, 00:43
by Delacroix
Controls are different in window and fullscreen, yep. Autoexec.mac is your controls ini file equivalent, as with all the betas. Just find what is wrong in the config and change accordingly.
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 25 Mar 2016, 17:28
by UB_
Leo has released the Dragon and Gargoyle pawns. They were made for the Unreal PSX project but since it's unknown when it'll be ever finished, he released the enemies standalone earlier.
DRAGON:
http://unrealtexture.com/Hosted/Leo_T_C ... Dragon.rarGARGOYLE:
http://unrealtexture.com/Hosted/Leo_T_C ... rgoyle.rarHis last find has been Unreal 1995-related
https://forums.beyondunreal.com/threads ... 17/page-16It's another 1995 prototype BUT FINALLY with its UEditor inside.
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 26 Mar 2016, 10:52
by Sat42
Hurray for new pawns!! I'm gonna want to check these out! Really cool
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 05 Apr 2016, 16:24
by Maxer 64
So, I did some digging around and I found some videos that I thought would look rather interesting to you guys.
https://www.youtube.com/watch?v=HlIQOOWjn3E https://www.youtube.com/watch?v=izSqg3Ff3d0
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 05 Apr 2016, 16:39
by AlCapowned
That second video has a lot of similarities with the November 1997 build that's out, but there are also differences (especially with how some of the maps don't see to have their lighting rebuilt). It seems like Epic changed quite a few things in a short period of time.
Nice find!
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 05 Apr 2016, 18:28
by UB_
For the record
-first vid is from a late 1996 / early 1997 build (it just says Nov 1997 because that was when the trailer popped up).
-second vid is from a August 1997 build
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 08 Apr 2016, 08:05
by Maxer 64
So I did some more digging and I ended up finding something else, and it's not a video this time.
Behind the Gamespot logo appears to be the HUD from the 1997 Beta, so this both answers and raises a couple questions.
I don't think I have ever seen this pic ever been discussed before, so I thought I'd put it up here to see what you guys have to say.
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 08 Apr 2016, 10:38
by UB_
That looks like Ceremony when it was still a DM map.
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 26 Apr 2016, 19:33
by PikaCommando
Is the sound volume locked in the late 97 beta? I tried changing the value in the .ini, but only Music volume changes. Also, sound effects can only be heard through the left speakers.
By the way, is it possible to change the fov? I tried the fov console command but I get a syntax error in return.
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 22 Oct 2017, 12:44
by GamesHarder
Any
n e w s ?
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 22 Oct 2017, 16:44
by yrex
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 22 Oct 2017, 18:32
by GamesHarder
Thanks!
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 24 Oct 2017, 14:55
by UB_
That guy who suddenly decided to delete all what he had is quite the questionable fellow
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 24 Oct 2017, 18:28
by watcher_of_the_skies
What could've happened? Strange.
Re: [u1] Unreal Alpha and Beta version discussion
Posted: 24 Oct 2017, 23:02
by UB_
watcher_of_the_skies wrote:What could've happened? Strange.
Definitely pressured to delete everything.