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Post Posted: 23 Feb 2009, 09:11
Post Posted: 23 Feb 2009, 11:11
Post Posted: 23 Feb 2009, 15:09
Post Posted: 23 Feb 2009, 15:17
Darkon wrote:Dont' remember much from the screenies.. Do you ride that cablething in the first shot? I remember it was only connected in 1 or 2 places.... not really sturdy if you ask me..
Post Posted: 23 Feb 2009, 19:07
UBerserker wrote:...and I have to say, it's enjoyable than the mess of the previous Mercenary map.
Post Posted: 23 Feb 2009, 23:16
UBerserker wrote:Story: totally guessed that Skeletor was the thief.
Post Posted: 27 Feb 2009, 19:41
Post Posted: 27 Feb 2009, 20:37
Post Posted: 27 Feb 2009, 21:46
Post Posted: 27 Feb 2009, 23:37
Post Posted: 27 Feb 2009, 23:49
Post Posted: 28 Feb 2009, 00:05
Post Posted: 28 Feb 2009, 00:26
Jethro wrote:Short yet memorable. Not much combat here, but those lifts... especially the first one! (I still don't understand how those Skaarj shuttles could have missed the static rails....).
Post Posted: 28 Feb 2009, 17:59
Punisher wrote:Jethro wrote:Short yet memorable. Not much combat here, but those lifts... especially the first one! (I still don't understand how those Skaarj shuttles could have missed the static rails....).Because they have bad aiming and pretend they cant hit the rail, I mean seriously, it's a single rail in the middle of air being linked by 2 stations, how could they possibly miss a poor defenseless rail, how sad.
Post Posted: 28 Feb 2009, 22:45
UBerserker wrote:Try doing the same thing with a Redeemer's primary fire. It's actually hard.
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