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Post Posted: 20 Nov 2017, 19:11
Post Posted: 20 Nov 2017, 19:12
Post Posted: 20 Nov 2017, 19:36
Post Posted: 20 Nov 2017, 21:32
Post Posted: 20 Nov 2017, 23:46
Buff Skeleton wrote:Some of the best architecture on the engine.
Post Posted: 20 Nov 2017, 23:56
Hellscrag wrote:...I suppose it does have one of the most famous crates in UnrealSP.Org history.
Post Posted: 21 Nov 2017, 10:57
Post Posted: 24 Nov 2017, 11:08
Bombadilian wrote:I seem to remember playing this but thanks lo my tendency to play Unreal whilst inebriated it escapes me. Really must give it a try though as since I read Scrag's walkthrough (something I didn't need to do, of course) it's always seemed to me that Unreal has had much the same mesmerising effect on him as it has to me, and I'd like to see what someone like that comes up with in Unreal Ed.
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.
Post Posted: 24 Nov 2017, 22:37
Post Posted: 25 Nov 2017, 23:42
Sat42 wrote:Hellscrag's best map as of now. The one that made me consider that he had joined the "leet" designers, if you'll pardon the expression!
Post Posted: 26 Nov 2017, 04:06
Post Posted: 27 Nov 2017, 11:27
Hellscrag wrote:Sat42 wrote:Hellscrag's best map as of now. The one that made me consider that he had joined the "leet" designers, if you'll pardon the expression!And likely to be the last for the time being. The truth is that I was working on something new a couple of years back, but since I became a parent I simply don't have the time. I'm motivated to progress it, but I can't!Very frustrating.
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