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07/23/2014 - "MotherShip Core" by Eenocks

Each week a single map is discussed here in detail.

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Subject: 07/23/2014 - "MotherShip Core" by Eenocks

Post Posted: 23 Jul 2014, 13:01

Map Title: MotherShip Core
Author: Eenocks
From: Unreal
Filename: ExtremeCore.unr
Music Files: Unreal4.umx




Video Playthrough:

Youtube Playthrough

Sypnosis: Prisoner 849 is dwelling more and more into the Skaarj MotherShip. However, in the Core section, Skaarj are preparing the best defenses against him.

Discuss!

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Subject: Re: 07/23/2014 - "MotherShip Core" by Eenocks

Post Posted: 23 Jul 2014, 13:03

This map is really REALLY fun to play. Easily one of the best maps in the original Unreal when it comes to enemies doing a decent job chasing you around the place. It's also quite hard.
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Subject: Re: 07/23/2014 - "MotherShip Core" by Eenocks

Post Posted: 24 Jul 2014, 11:14

Probably the best of the pre-generator Mothership maps, with the big fight in the first half at least providing some intensity, I don't find too much standout about it beyond that. It does interlink in some nice ways though.
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Subject: Re: 07/23/2014 - "MotherShip Core" by Eenocks

Post Posted: 24 Jul 2014, 22:56

This was a hard map with some very intricate interconnections and hard gameplay. I found this a very well designed level (including ammo and health) - staying in one spot is a recipe for swift death but rushing away blindly also kills the player. On my first playthrough I died there numerous times but eventually I learned - this was THE map in which I realised that the DP can be used to light up areas far away and to see whether there is an enemy behind a corner.
This map returns a couple of maps later but then in darkness and then I have few positive feelings about it. But here the balance was hit just right, albeit still a very difficult map (for me: I don't like cramped areas).


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