Waffnuffly wrote:With that said, I'm curious about how you're doing the sound, Proph. Do you have a library you're sampling/mixing from or do you actually have someone recording stuff in the real world? Or are you just trying to find some known-good samples to use from some other source?
Zyn does most of his stuff from scratch I believe. One needs to look no farther than Killing Floor to see where he's at when it comes to audio.
Waffnuffly wrote:At the end of the day, for a free mod which isn't even setting out to be a realism mod (RD may have more realistic features than Unreal, but it's not like some kind of WWII sim or something), I don't care if the guns sound accurate or not as long as they sound cool.
My sentiments exactly, but when it comes to certain guns...like, say, bullet-based stuff, I am very influenced on how they should sound in terms of realism. Games like F.E.A.R. made an impression on me. It's more than just sounding realistic...but that they sound strong. That they have a presence, and sound is a big part of that.