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Poll ended at 08 Mar 2013, 23:39
Post Posted: 03 Nov 2012, 05:46
Post Posted: 20 Feb 2013, 01:28
Post Posted: 20 Feb 2013, 12:13
Post Posted: 20 Feb 2013, 12:20
Post Posted: 20 Feb 2013, 17:10
Post Posted: 20 Feb 2013, 17:14
Post Posted: 20 Feb 2013, 18:10
Post Posted: 20 Feb 2013, 18:15
Post Posted: 20 Feb 2013, 18:17
Post Posted: 20 Feb 2013, 18:31
Post Posted: 20 Feb 2013, 20:05
Delacroix wrote:The new toys that arrive in 227 aren't worth dividing the community.
Post Posted: 20 Feb 2013, 20:11
sana wrote:That sort of thinking is why there is a problem with the "contest" scheme in itself because the focus has never been, and shouldn't be winning or losing (a fact certain participants in the last contest did not grasp), but rather to keep the community alive by creating fresh content.
Delacroix wrote:Also, the entire idea of a contest is to compete, and it's been so in 8th and 10th anniversary contests. To engage people into mapping via a friendly competition. I disagree about avoiding the contest -- it worked well twice already so why avoid a proven and effective solution?
Post Posted: 20 Feb 2013, 21:31
Post Posted: 20 Feb 2013, 21:39
Post Posted: 20 Feb 2013, 22:18
TheIronKnuckle wrote:The "stock content only" along with no scripting and modeling and whatnot limited creativity completely and utterly in the last contest, regardless of the platform. While I enjoyed every entry and loved marvelling at how the participants managed to use stock content, the actual churnout was nothing compared to the 8th anniversary contest (with the exception of Triamid). Compare TLF, Enslaved, ISV Dragonfly to the results of the last contest.I'm all for a 227 only contest. I want to see what it can do in more than just tech demos and deathmatch maps. What is this dividing the community crap? Anyone who's immature enough to actually let the community be divided over something so small deserves to leave! I can't stand so many things about unreal 227 compared to oldskool. The menu, the way the weapons are rendered, the physics, the ease of customisation.... But I'm sick of letting complaints about such petty things get in the way of what is in the end, a fun game. I'm keen for some real 227 meat to chew on. Show me what you've got community.
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