Frieza wrote:You, sir, are awesomely talented! /bow
Thanks!

Well, I'm proud to have worked hard for whatever I have now - we're pretty much all in the same boat when it comes to nurturing. I don't personally believe 100% in the idea of giftedness in that some people simply do it better because of some unknown force from the Immaterium or something.

Although I take to it I'm not anywhere masterful just yet.
TheIronKnuckle wrote:They are really pretty. I'd love to see some full size ones which are usable as wallpapers
Higher resolution versions of everything can pretty much be found on my dA account
here.

Although only very few of these look good as wallpapers due to how little I concentrated on how they look when they're actually viewed in full resolution. The ones I'll be posting from now on though will have higher resolution versions linked.
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So here's something new fresh off the factory!
Scrapyard of ships against the backdrop of exceptionally bright nebulae.

Some time ago I was thinking of having a map involving low grav that took place inside a destroyed ship - technically the player was in a space suit being assaulted by whatever also managed to make a house out of the derelict. There'd be lots of moments navigating the outside hull of the ships and navigating corridors that have been gutted out from the outside.
The idea of hi-jacking an enemy ship (like a Skaarj vessel maybe?) would also be nice while there's an exchange of missiles and lasers between two vessels in a deadly version of volleyball.
