Hiyo there. Long time has been since.
Actually, the Epic-style terrain making campaign was created, I have the video. Unfortunately, I wasnt in my best shape, so my englush wasnt that good (kept mentioning shapes on the unusual way, like square as "four-point-one", and triangles as "three-point-ones"), so I decided not to upload that.
Recently, I ended up mapping, since I had a very serious health problem, and took more than a year, to even find out, what my health issue was, and also took more than 5 months til today, to recover. I also was recenlty doing my website coding, wasnt mapping at all.
Still, I have projects, what I had, and kept thinking on "finishing" my campaign, but literally far away I am from that.
Since, I cannot upload the old images to my limited free domain, I reuploaded the .jpg versions of those (since those were .bmp format, ant it was about 5mb per image, and now in .jpg format, its ten times less, about 0.5mb per image in general).
You can take a look of those old images there:
UA_SSBase2 - one of the first maps - old images - now about 90%+ completed (if will not be expanded):
UA_RockForts - alpha images - now about 60-80% completed (was continued in the last months):
Some more recent image about UA_Chizra (about 90%+ completed):
UA_NaliValley - alpha images - now about 40-50% completed:
More recent images lately:
UA_Canyon.unr - about 0-10% completed:
I recently found two rare old images about two of my maps in this project, ill post it here. The first is UA_Chizra (was mentioned above), the other is UA_NaliValley (alpha image).
Finally, not sure, when I will work on it, or where it will e available to finish, to confess, I would like to see my maps played by you guys, or streamed, but its about 30% complete even now in general. Only the Chizra map is what I fairly can say: its 90%+ completed, two other old maps were considered as completed, but I just had ideas, and at least one of those I was about tho expand more, since both are very small short maps.
Other maps, like the UA_nalivalley is halfaway completed, about 40%, even the finaly passages, structures are not completed as I made it up in my mind.
I also have maps, I mentioned earlier, like UA_Canyon, what is a huge open space, and had a lot of idea also, and it would be also a long map. Its only the terrain is completed, and a few structures.
A few interesting in-depth detail:
Since I know about RL Coops, these maps are basically made with the idea, of making impossible to shortcut in RLCoops (by going trough closed areas by RLCoops walk, or crouch), so I also fixed UA_Chizra map, since you could just easily skip a lot of the map.
Even thouth about speedruns, with not-making-dat-easy to skip areas, and run trough.
Let me know, what you think!