This updated release only fixes the above compatibility issues. There have been no new pawns, effects, or entities introduced in this release. A consequence of these changes is that this new release is not backwards compatible with EXU2:BI version 6, so if you have not yet upgraded to 7 no action is needed. You can keep using the first release of EXUPawns1.u, the link for which is still available below. If you have upgraded, download the link for version 7, and be sure to update any mutator .ini files you are using to spawn monsters to reflect the new class name (find+replace EXUPawns1. with EXUPawns1v7. using a text editor).
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Bloated, infected zombie-like enemies with a simple but deadly attack strategy: charge an enemy and detonate on impact, creating a cloud of poisonous gas in their wake.
Phase Entities
A subset of enemies that use teleportation technology to their advantage during combat. You’ll need eyes in the back of your head to defeat these foes.
Hover Bots
Two distinct classes of airborne turret systems - normal and heavy - in several classic “flavors” introduced in Excessive Unreal 2. Get them before they get you!
Version 7 - Direct Download Link Version 6 - More Info + Download Link at Diabolis.net