ividyon will never get this done, will he.

[227] [UT] Skeletal Mercenaries

For questions and discussion about UnrealEd, UnrealScript, and other aspects of Unreal Engine design.

Moderators: Semfry, ividyon

iLikeTheUDK
Skaarj Assassin Skaarj Assassin
Posts: 124
Joined: 29 Aug 2011, 17:51
Location: Israel

Subject: Re: [227] [UT] Skeletal Mercenaries

Post Posted: 31 Oct 2012, 08:11

Collada (DAE). And I actually tried to get 3Ds Max Student until a friend told me about Blender. I had to fill this registration form, and there were some fields that just didn't apply to me, and aome even didn't make sense to apply to a student. For example, a company.
:^3

User avatar AlCapowned
Skaarj Elder Skaarj Elder
Posts: 1175
Joined: 19 Dec 2009, 22:25

Subject: Re: [227] [UT] Skeletal Mercenaries

Post Posted: 31 Oct 2012, 12:11

For some of those fields, you just enter "none" and things like that. Anyway, I'll export the animations to DAE for you later, either today or some other time in the week.

iLikeTheUDK
Skaarj Assassin Skaarj Assassin
Posts: 124
Joined: 29 Aug 2011, 17:51
Location: Israel

Subject: Re: [227] [UT] Skeletal Mercenaries

Post Posted: 31 Oct 2012, 12:17

Thanks.
:^3

User avatar AlCapowned
Skaarj Elder Skaarj Elder
Posts: 1175
Joined: 19 Dec 2009, 22:25

Subject: Re: [227] [UT] Skeletal Mercenaries

Post Posted: 31 Oct 2012, 13:27

I updated the original archive, so it now has DAE files.

iLikeTheUDK
Skaarj Assassin Skaarj Assassin
Posts: 124
Joined: 29 Aug 2011, 17:51
Location: Israel

Subject: Re: [227] [UT] Skeletal Mercenaries

Post Posted: 31 Oct 2012, 16:35

Thanks again.
:^3

User avatar AlCapowned
Skaarj Elder Skaarj Elder
Posts: 1175
Joined: 19 Dec 2009, 22:25

Subject: Re: [227] [UT] Skeletal Mercenaries

Post Posted: 31 Oct 2012, 17:41

No problem. Let me know if you need anything else for the mercs.

Previous

Who is online

Users browsing this forum: No registered users and 32 guests

Copyright © 2001-2024 UnrealSP.org

Powered by phpBB® Forum Software © phpBB Limited