Please Read: Deadline extended to Midnight and other stuff
- Hellscrag
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Please Read: Deadline extended to Midnight and other stuff
Ok everyone, by popular demand you have until the end of the day to submit your maps. Midnight tonight, GMT.
I won't be online at that time of the day to announce the closure of the contest for submissions, but please be mindful that maps submitted after that time may not be accepted for judging, depending on how late they area and the reasons for the delay (if you submit late, please state your reasons).
Just a personal view: Choosing not to submit your map because it isn't tested / tweaked to your absolute satisfaction will be disappointing for everyone. Remember that this was a speedmapping contest, and there will be time to fix the maps up before the compilation release. We can live with things being a little rough around the edges for the time being, so please don't be too perfectionist at this stage.
I won't be online at that time of the day to announce the closure of the contest for submissions, but please be mindful that maps submitted after that time may not be accepted for judging, depending on how late they area and the reasons for the delay (if you submit late, please state your reasons).
Just a personal view: Choosing not to submit your map because it isn't tested / tweaked to your absolute satisfaction will be disappointing for everyone. Remember that this was a speedmapping contest, and there will be time to fix the maps up before the compilation release. We can live with things being a little rough around the edges for the time being, so please don't be too perfectionist at this stage.
Last edited by Hellscrag on 05 Aug 2009, 23:32, edited 1 time in total.
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- Buff Skeleton
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- Hellscrag
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No worries.
The original reason for the deadline was to give the judges the chance to get started on playing the maps this weekend... but since a three week judging period was agreed to, that's less of a priority.
The original reason for the deadline was to give the judges the chance to get started on playing the maps this weekend... but since a three week judging period was agreed to, that's less of a priority.
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- Legendslayer222
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- Hellscrag
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Something to fix in the compilation version maybe. Anyway, at least it won't upstage TCO!Kaka wrote:Well I don't even have one ubercool scripted sequence in my map, my free time past few weeks was dramaticaly short ( almost non existent...) so it will be a standard Unreal story taking place in cool locations.... I just need to fix few mover stuff etc.
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- Legendslayer222
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The squad was attacked by some Skaarj in the Rajigar mines. They're all dead.Hellscrag wrote:If people were working towards the original deadline, we ought to have more entries by now. Where are Frieza, Turboman, Sarevok etc.?
Really, come on people!! The ones who haven't made a thread have probably forgot about this, though.
- Hellscrag
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Yes, that's what worries me. They should have posted by now.Legendslayer222 wrote:The squad was attacked by some Skaarj in the Rajigar mines. They're all dead.Hellscrag wrote:If people were working towards the original deadline, we ought to have more entries by now. Where are Frieza, Turboman, Sarevok etc.?
Really, come on people!! The ones who haven't made a thread have probably forgot about this, though.
(Although I still don't really understand how you can enter a competition like this and then completely forget about it.)
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- Legendslayer222
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The bit about Skaarj, or the bit about forgeting?Hellscrag wrote:Yes, that's what worries me. They should have posted by now.
If they're not really a regular member of the site...Hellscrag wrote:(Although I still don't really understand how you can enter a competition like this and then completely forget about it.)
- Legendslayer222
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