Heh.Hellscrag wrote:Yeah... because reinstallation is such an effort... man, it's just impossible... there's no justice in the world!

Heh.Hellscrag wrote:Yeah... because reinstallation is such an effort... man, it's just impossible... there's no justice in the world!
I think that depends. There's eliminating needless inefficiency, and then there's making your own life easier at the expense of other people.UBerserker wrote:There's nothing to congratulate about a person doing a switch to something which makes his work easier...
The only reason 227 is still being developed is because from 227f (the current released version) Smirftsch has opted to include the last generation technology into the engine. 227f is way more stable than 225f or 226f ever were in terms of game stability, server performance and security and general engine performanceUBerserker wrote:I will only get 227 when it will be truly finished.
Refusing to apply patches to video games (patches being one of the largest advantages of a PC game contrary to consoleware) is a weird, unexplainable quirk of yours rather than a problem with 227, UT3 or any other example you provide. And what exactly is the problem with people congratulating other people? What are you even grumbling about?UBerserker wrote:As "easier" I'm talking about no annoyances from the old engine and having optional stuff like emitters from the get go. If you ask me I have no interest with maps having new visual features (something which I said always). Still I don't see the point of the congratulations, aside "cool 227 is finally getting playable maps! Even better for me because I don't have UT installed!"
I will only get 227 when it will be truly finished. I don't want to be bothered about new versions being released every now and then. A mistake that even Epic somewhat did with their Unreal games (like UT3 with continuous big patches - if only those losers of Midway let Epic finish UT3 completely).
After 11 years or so in front of Unreal, I'm not caring about it anymore that much. Time has passed. One day I seriously need to move.
To be fair, 227 is an unofficial patch and you really can't make the same argument because of it.sana wrote:Refusing to apply patches to video games
I'll use it for my own free expression.So why argue about whether or not you want to have Unreal installed with or without 227? It leads to nothing. Please use this thing for constructive criticism.
COPYRIGHT UnrealSP.org