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[RESHADE] Atmospheric overhaul V3.3c is OUT (New update)

For gameplay advice and broader discussion of single-player Unreal including custom maps, mods and mutations that alter the game.

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Krull0r
Skaarj Warrior Skaarj Warrior
Posts: 70
Joined: 04 Jun 2014, 22:18

Subject: Re: [RESHADE] Atmospheric overhaul V2.0 is OUT (New update)

Post Posted: 16 Jul 2019, 19:42

I played a bit with it today and yes this can add so much beauty to Unreal :) If you use d3d9 as renderer you also have no performance impacts!

Thanks for sharing this amazing tool :)

User avatar Diego96
Skaarj Lord Skaarj Lord
Posts: 163
Joined: 13 Apr 2014, 19:36
Location: South 'Merica

Subject: Re: [RESHADE] Atmospheric overhaul V2.4 is OUT (New update)

Post Posted: 16 Aug 2019, 10:58

Don't mind me, just updating my filters at 6AM

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Last edited by Diego96 on 10 Jan 2020, 19:42, edited 4 times in total.
M'nali

User avatar Diego96
Skaarj Lord Skaarj Lord
Posts: 163
Joined: 13 Apr 2014, 19:36
Location: South 'Merica

Subject: Re: [RESHADE] Atmospheric overhaul V2.5 is OUT (New update)

Post Posted: 20 Aug 2019, 11:33

Back at 6AM to bring the BEST UPDATE EVER
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Press END for this look or Shift + Page Down.
Last edited by Diego96 on 10 Jan 2020, 19:42, edited 14 times in total.
M'nali

UB_
Nali Priest Nali Priest
Posts: 7960
Joined: 11 Nov 2007, 21:00

Subject: Re: [RESHADE] Atmospheric overhaul V2.5 is OUT (New update)

Post Posted: 20 Aug 2019, 13:55

Damn I really need to try this again, gj man
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User avatar Diego96
Skaarj Lord Skaarj Lord
Posts: 163
Joined: 13 Apr 2014, 19:36
Location: South 'Merica

Subject: Re: [RESHADE] Atmospheric overhaul V3.3 is OUT (New update)

Post Posted: 29 Oct 2020, 03:09

Silent update to v3.3
M'nali

jammer64
Skaarj Scout Skaarj Scout
Posts: 45
Joined: 05 Jan 2010, 02:38

Subject: Re: [RESHADE] Atmospheric overhaul V3.3 is OUT (New update)

Post Posted: 29 Oct 2020, 10:10

It looks fabulous! I have only two issues - I cannot select anything from UI with mouse and it broke Raven's custom OpenGL renderer for good (engine launches software renderer instead) :( How can I disable ReShade initialization as soon as runtime starts? How does it autostart at all? I can't find any link to this in configs that would initialize ReShade.

User avatar Diego96
Skaarj Lord Skaarj Lord
Posts: 163
Joined: 13 Apr 2014, 19:36
Location: South 'Merica

Subject: Re: [RESHADE] Atmospheric overhaul V3.3 is OUT (New update)

Post Posted: 29 Oct 2020, 16:40

jammer64 wrote:It looks fabulous! I have only two issues - I cannot select anything from UI with mouse and it broke Raven's custom OpenGL renderer for good (engine launches software renderer instead) :( How can I disable ReShade initialization as soon as runtime starts? How does it autostart at all? I can't find any link to this in configs that would initialize ReShade.

Fixed. Download newest, turns out dxgi works better with OGL now for some reason.
M'nali

jammer64
Skaarj Scout Skaarj Scout
Posts: 45
Joined: 05 Jan 2010, 02:38

Subject: Re: [RESHADE] Atmospheric overhaul V3.3c is OUT (New update)

Post Posted: 29 Oct 2020, 22:11

Whoa, that was swift! :D It works now - amazing! <3

nikosv
Skaarj Berserker Skaarj Berserker
Posts: 284
Joined: 03 Aug 2008, 23:07
Contact:

Subject: Re: [RESHADE] Atmospheric overhaul V3.3c is OUT (New update)

Post Posted: 07 Nov 2020, 01:17

Great screenshots! But... what does this do exactly? Is this a shader pack for Unreal? How easily can it be enabled/ disabled?
Current Project: None. WTFs2 had to go to sleep, RIP.

I still sometimes sculpt PS2-style terrain by hand with Blender 3. Some passions always linger.

UB_
Nali Priest Nali Priest
Posts: 7960
Joined: 11 Nov 2007, 21:00

Subject: Re: [RESHADE] Atmospheric overhaul V3.3c is OUT (New update)

Post Posted: 07 Nov 2020, 11:33

nikosv wrote:Great screenshots! But... what does this do exactly? Is this a shader pack for Unreal? How easily can it be enabled/ disabled?


ReShade works on everywhere, not just Unreal.
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