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Which enemies do you most want to see remastered?

For public discussion of "Savage Land" and other Red Nemesis projects.

Moderator: Mister_Prophet

Which enemies do you most want to see remastered?

Skaarj
6
12%
Terran
7
13%
Mercenary
3
6%
Krall
3
6%
Titan
12
23%
Spinner
2
4%
Pack Hunter/Predator
4
8%
Brutes
13
25%
Other
2
4%
 
Total votes: 52

User avatar Mister_Prophet
Red Nemesis Leader Red Nemesis Leader
Posts: 3109
Joined: 11 Nov 2007, 23:30
Location: Lost in Oraghar

Subject:

Post Posted: 14 Dec 2007, 20:52

-Visc- wrote:
Seen? Well said, different classes actually had just different HP's and different weapons. A texture-color hardly makes a new pawn.


I agree. When I say new classes for RD, I don't mean a Skaarj Warrior with a different skin and more health.

I mean a whole new pawn :o

User avatar Darkon
White Tusk White Tusk
Posts: 2240
Joined: 12 Nov 2007, 15:11
Location: P46153

Subject:

Post Posted: 14 Dec 2007, 21:04

-Visc- wrote:
Darkon wrote:And we've seen different Skaarj classes already... custom or not.


Seen? Well said, different classes actually had just different HP's and different weapons. A texture-color hardly makes a new pawn.


That's true..
(sadly a lot of 'mods' have just recolored weapons and enemies, which make it suck big time)
Never trust a Dutchman in a tulip fight.

User avatar Da Spadger
Skaarj Scout Skaarj Scout
Posts: 13
Joined: 14 Nov 2007, 04:06
Location: In a generic supply crate
Contact:

Subject:

Post Posted: 24 Dec 2007, 21:56

Mercenaries!

(But brutes could use an overhaul too.)
:B

User avatar GTD-Carthage
Skaarj Warlord Skaarj Warlord
Posts: 771
Joined: 11 Nov 2007, 22:02
Location: In the place no hero calls home.
Contact:

Subject:

Post Posted: 25 Dec 2007, 03:42

I thought RD already has Mercs with flame throwers? :P And IMHO, not everyone has modeling and programming knowledge all in one brain so they're stuck to monster subclasses. (like me for instance. :P )

User avatar ElectricIce
Skaarj Warlord Skaarj Warlord
Posts: 729
Joined: 12 Nov 2007, 20:42
Location: Somewhere lost in Na-Pali
Contact:

Subject:

Post Posted: 26 Dec 2007, 13:10

i Got a question MP, are you guys gona REmaster all guns/monsters anyway even if they won't pass the poll?


- ZH

UB_
Nali Priest Nali Priest
Posts: 7961
Joined: 11 Nov 2007, 21:00

Subject: Re: Which enemies do you most want to see remastered?

Post Posted: 26 Dec 2007, 13:17

Mister_Prophet wrote:I thought I'd propose another poll to hold people over before our Christmas update.


OMGZ Where's it?!?,, lol :x
ImageImage

User avatar Mister_Prophet
Red Nemesis Leader Red Nemesis Leader
Posts: 3109
Joined: 11 Nov 2007, 23:30
Location: Lost in Oraghar

Subject:

Post Posted: 26 Dec 2007, 20:12

{WINGS}Zombiehunter wrote:i Got a question MP, are you guys gona REmaster all guns/monsters anyway even if they won't pass the poll?


We won't use the polls to dictate how we proceed with re-mastering all the things on our agenda. We already know what is going to be changed and what is not. Really, it's more of a way to see where you guys stand on the issue. Though, judging from the poll it's pretty clear we're all on the same page.

UBerserker wrote:OMGZ Where's it?!?,, lol


Yeah, gonna have to make that a new years update cus I've been preoccupied with too much other stuff. :o

UB_
Nali Priest Nali Priest
Posts: 7961
Joined: 11 Nov 2007, 21:00

Subject:

Post Posted: 26 Dec 2007, 20:18

Take your time. I was joking obviously :o
ImageImage

User avatar TheIronKnuckle
Gilded Claw Gilded Claw
Posts: 1967
Joined: 12 Nov 2007, 07:21
Location: Riding my bicycle from the highest hill in Sydney to these forums

Subject:

Post Posted: 27 Dec 2007, 09:28

Skaarj don't really need to be remastered. They are good as it is and there are already many variations of them in unrealsp mods. What would be good is if the red nemesis got reworked. They are the teams name and trademark (I suppose), and therefore should be displayed proudly and be a truely memorable monster. Reworking the red nemesis would be cool.

User avatar zacman
Skaarj Warlord Skaarj Warlord
Posts: 690
Joined: 23 Jun 2009, 02:51
Location: Under your bed with a Chainsaw

Subject:

Post Posted: 06 Jul 2009, 04:35

'd like to change my vote. Was testing one of my maps last night, and I have to say, the Warlord! Look at his anims, Seriosly. He stands there, has a sort of asthma attack (Laughing, apparently) then does something liek he's doing the macarina, and then attacks. I think he needs some new anims :lol:
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User avatar Legendslayer222
Skaarj Elder Skaarj Elder
Posts: 1468
Joined: 15 Mar 2009, 10:18
Location: England

Subject:

Post Posted: 06 Jul 2009, 09:01

zacman wrote:He stands there, has a sort of asthma attack (Laughing, apparently) then does something liek he's doing the macarina, and then attacks. I think he needs some new anims :lol:


This made my day... :lol:

UB_
Nali Priest Nali Priest
Posts: 7961
Joined: 11 Nov 2007, 21:00

Subject:

Post Posted: 06 Jul 2009, 13:34

For the Warlord I only want to see the new Melee animations in real action.
ImageImage

User avatar zacman
Skaarj Warlord Skaarj Warlord
Posts: 690
Joined: 23 Jun 2009, 02:51
Location: Under your bed with a Chainsaw

Subject:

Post Posted: 08 Aug 2009, 07:41

Another thing I wanna see remastered is that I think the skaarj need TOES, not just those fugly Trapesiums :P
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User avatar dragonknight
Skaarj Scout Skaarj Scout
Posts: 25
Joined: 30 Dec 2009, 02:40
Location: floating mountains of Pandora
Contact:

Subject:

Post Posted: 12 May 2010, 19:28

TheIronKnuckle wrote:have a ridable, controlable titan. and a pet nalicow that produces life saving milk for the player.

only thing better than the titan would be the new dragon!!
don't mess with the affairs of dragons, to them you are crunchy and taste good with ketchup.

UB_
Nali Priest Nali Priest
Posts: 7961
Joined: 11 Nov 2007, 21:00

Subject:

Post Posted: 12 May 2010, 19:36

No enemy will be superior in power to the Titan except the Warlord in open areas.
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