Development Screenies

For public discussion of "Unreal: Battle for Na Pali" and "Déjà Vu - Gryphon Revisited".

Moderators: Mister_Prophet, Hellscrag, Frieza

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Hellscrag
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Development Screenies

Post by Hellscrag »

The current contents of the web site (newest to oldest):

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UB_
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Post by UB_ »

Gah, thought about an update :o Anyway I never saw the pic with the door blocked by the table and the wooden box, and the one over it.
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Hellscrag
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Post by Hellscrag »

There is no update to be had at the moment. Frieza's without Internet most of the time and I'm not really playing ball at the moment, so the team is rather rudderless. Hopefully the situation will be rectified soon.
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Darkon
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Post by Darkon »

Nice to see these again! Could you also post the update status (first post I thought.. with the percentages done)?
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Jethro
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Post by Jethro »

Nice pics, haven't seen some of them.
Hope Frieza'll get his IC back soon.
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Hellscrag
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Post by Hellscrag »

Darkon wrote:Nice to see these again! Could you also post the update status (first post I thought.. with the percentages done)?
Yep, maybe later.
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Post by Repzik »

Nice screenshots.
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Post by GenMoKai »

The shots looks awesome :shock: But i dont know if im fusty in the morning :P But the 9th shot, the grass looks not very align :shy:

further the shots are very nice :D
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Hellscrag
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Post by Hellscrag »

I'd love to have some more pics for you, but there's not much to report at the moment.

Until Frieza gets an Internet connection back, the team is basically leaderless. I don't have the time to take over.
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zbreaker
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Post by zbreaker »

Quite curious as to the status for better or worse on BfNP....it's been awhile.
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Mister_Prophet
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Post by Mister_Prophet »

You'll hear something soon.
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Post by TheIronKnuckle »

Holy moley. These shots are amazing. I know BFNP is shelved and you're waiting for RD to get finished and all that, but these shots show maps that deserve to be released. That is some quality mapping right there.

If it turns out that BFNP will surely NOT ever be finished, then will the current work be released as-is?


But even so, the plan has been to resume work on BFNP if there is still interest after RD is released. To this i say "Of course there will be interest!"
If a community can survive ten years playing the same old game, then i see no reason for it to suddenly stop playing the game in the following years.
Assuming RD is released within the next two years i believe there will be sufficient interest for work on BFNP to continue.
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Hellscrag
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Post by Hellscrag »

Glad to hear that people are still interested. I hope we will be able to resume work on the mod... some of our team, however, (especially our excellent texture artist McFarrel) may be difficult to track down when the time comes.
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Nahand
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Post by Nahand »

... as i've said before, i sincerely hope this resumes its progress. No, really.
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Post by Loopy »

I'll soak up any Unreal SP goodness like a dry sponge! And Battle for Na Pali certainly qualifies as SP goodness!
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