BFNP

For public discussion of "Unreal: Battle for Na Pali" and "Déjà Vu - Gryphon Revisited".

Moderators: Mister_Prophet, Hellscrag, Frieza

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Nalisavior
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BFNP

Post by Nalisavior »

I watched the trailer awhile ago and it looked amazing BFNP's been on hold for awhile and i was wondering do you guys think BFNP's going to be continued? I saw on one of the forums that prophet was going to use some of the BFNP content (srry if i'm wrong) is there still a chance?
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Mister_Prophet
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Post by Mister_Prophet »

I haven't made an official announcement, but we conducted a private poll in the team forums and have come to the decision that all existing BFNP content (or at least, what can be salvaged) will be merged with Residual Decay...most directly in regards to the Na Pali section of the game, which has gone through so many revisions over the years that it is currently the most underdeveloped part of RD. Now, with many of BFNP's surviving members and mappers on board to help me with converting the bulk of existing maps, Battle For Na Pali will live on in Residual Decay, and I'll also be doing my best to preserve as much as the narrative and original intent of the experience as I can.

I'll make more official mentions of this once Dead Cell is out of the way.
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Nalisavior
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Post by Nalisavior »

Battle For Na Pali will live on in Residual Decay
RD just got more awesome 8)
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Hellscrag
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Post by Hellscrag »

* reappears after several days' absence *

Prophet, let me know when you're ready to make an official announcement, and I'll put something on the Team UnrealSP site too.
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Mister_Prophet
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Post by Mister_Prophet »

Gotchya :tup:
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