Search found 117 matches
- 19 Apr 2025, 22:28
- Forum: Map Of The Week
- Topic: 13/04/2025 - "Infernal Falls" by Lord Waffnuffly & Juan Pancho Eekels
- Replies: 4
- Views: 235
Re: 13/04/2025 - "Infernal Falls" by Lord Waffnuffly & Juan Pancho Eekels
Infernal Falls, the second map of EXU2 if you don't count the intro, this is the real first map of EXU2 where the game reveals what this campaign is all about : insanity :D . EXU2 maps are all about pre-planning, being very careful where you go, trying to attract enemies so you can kill them one by ...
- 05 Apr 2025, 10:09
- Forum: Map Of The Week
- Topic: 29/03/2025 - "Enslaved" by Maciej "Kaka" Kakareko
- Replies: 3
- Views: 262
Re: 29/03/2025 - "Enslaved" by Maciej "Kaka" Kakareko
Enslaved, this is a level that was created for the UnrealSP.Org 8th Anniversary Speedmapping Contest, there were many memorable entries in that contest including ISV-Dragonfly, Vacillations of a Victorian Vagrant, Phoenix Rising and of course The Last Fortress. However Enslaved might be the most ...
- 29 Mar 2025, 08:34
- Forum: Map Of The Week
- Topic: 22/03/2025 - "Beneath Xidia" by Hourences & Mr. Prophet
- Replies: 8
- Views: 311
Re: 22/03/2025 - "Beneath Xidia" by Hourences & Mr. Prophet
Beneath Xidia, the fourth playable map of Xidia The Incident, is one of the most memorable maps of this campaign (including The Escape), this level left a huge impact in Unreal custom SP mapping history, the use of scripted events, ambient sounds, lights and of course the caves themselves. Many ...
- 21 Mar 2025, 08:05
- Forum: Map Of The Week
- Topic: 15/03/2025 - "Shot Down" by Shivaxi
- Replies: 7
- Views: 403
Re: 15/03/2025 - "Shot Down" by Shivaxi
WTF Series 1 !!! , this is one of my most replayed sp campaigns because of how fun, creative, weird and straightforward it is. The project was done by Shivaxi and LOL_PEANUTS, I'm not familiar with LOL_PEANUTS but Shivaxi is a big name in the Unreal community, he has done lots of things but the most ...
- 06 Mar 2025, 02:27
- Forum: Map Of The Week
- Topic: 22/02/2025 - "Ehactora's Passage Part One" by Rob "Doublez-Down" Collins
- Replies: 4
- Views: 1673
Re: 22/02/2025 - "Ehactora's Passage Part One" by Rob "Doublez-Down" Collins
The Fifth Vortex is one of the best campaigns for Unreal/UT99 , it's as classic as you can get while still adding something new and fresh. The maps are very professional with lots of secrets and well executed level progression. It isn't very difficult and the levels aren't that cryptic while still ...
- 15 Feb 2025, 07:23
- Forum: Map Of The Week
- Topic: 08/02/2025 - "Anthill" by nikosv
- Replies: 3
- Views: 2058
Re: 08/02/2025 - "Anthill" by nikosv
This level is one of the most straightforward maps from The Descent, it's very easy to pick and play (even though every level from this campaign are designed so you always start with no weapons or items) and since it has no story except for some small messages, this map can be played without knowing ...
- 01 Feb 2025, 06:00
- Forum: Map Of The Week
- Topic: 25/01/2025 - "River Ruins" by Neil Munday & Yrex, directed by Delacroix
- Replies: 5
- Views: 3668
Re: 25/01/2025 - "River Ruins" by Neil Munday & Yrex, directed by Delacroix
This is one of my favorite maps from Steele Dawn, which is funny considering how little action there's in this map, this map is a perfect change of pace after the previous level which is very action packed and difficult. This level is all about exploring the place, interacting with the Nali and at ...
- 25 Jan 2025, 19:54
- Forum: Map Of The Week
- Topic: 18/01/2025 - "Xerania's Fall" by Simon "EZkeel" West-Bulford
- Replies: 6
- Views: 1520
Re: 18/01/2025 - "Xerania's Fall" by Simon "EZkeel" West-Bulford
Hi Yrex, nice that you made a comment about this classic, I've noticed that you and EZkeel really like puzzles in your levels, I wonder if there was some inspiration there :wink:
Anyway the original Unreal did had Elevator Movers from the start but that actor is buggy, because the move time to get ...
Anyway the original Unreal did had Elevator Movers from the start but that actor is buggy, because the move time to get ...
- 25 Jan 2025, 11:22
- Forum: Map Of The Week
- Topic: 18/01/2025 - "Xerania's Fall" by Simon "EZkeel" West-Bulford
- Replies: 6
- Views: 1520
Re: 18/01/2025 - "Xerania's Fall" by Simon "EZkeel" West-Bulford
Xerania's Fall is the first chapter of the "Xerania Trilogy" made by EZkeel (Xerania, Invasion and Legacy). EZkeel is one of the older and classic custom mappers from the Unreal/UT99 community, he has a long history of making custom maps for both games (and he even made some maps for UT2003), his ...
- 06 Jan 2025, 22:07
- Forum: Map Of The Week
- Topic: 04/01/2025 - "Lines of Communication" by Jarrod "JazzyB" Burgess
- Replies: 7
- Views: 1813
Re: 04/01/2025 - "Lines of Communication" by Jarrod "JazzyB" Burgess
This is the second playable map of Project Xenome and it does a good job of continuing where the last map left off, while the previous map had environments that where very claustrophobic this level takes place in very open areas with plenty of room to move and explore. Project Xenome originally had ...
- 04 Jan 2025, 09:58
- Forum: Map Of The Week
- Topic: 28/12/2024 - "Chemical Purifier Boundary" by UBerserker
- Replies: 5
- Views: 1559
Re: 28/12/2024 - "Chemical Purifier Boundary" by UBerserker
This level is awesome, it is probably one of my favorites from G59 because it's very straightforward, not to mention how familiar the environments are if you know Cliff's original level Bounds of Foundry that was cut from the original Unreal (but was restored in RTNP). G59 is generally very hard ...
- 21 Dec 2024, 00:52
- Forum: Map Of The Week
- Topic: 14/12/2024 - "Escape to the caves + Chizra temple" by Kea & GTD-Carthage
- Replies: 3
- Views: 1239
Re: 14/12/2024 - "Escape to the caves + Chizra temple" by Kea & GTD-Carthage
SP2D is one of the most unique sp campaigns in UT99 history, the concept is quite simple, make Unreal 2D, however doing that won't be an easy task since UE1 was made specifically for 3D gameplay. Development took a very long time, even with a group of talented people this project became too ...
- 14 Dec 2024, 13:20
- Forum: Map Of The Week
- Topic: 07/12/2024 - "Ortican" by Sjoerd "Hourences" De Jong
- Replies: 5
- Views: 2186
Re: 07/12/2024 - "Ortican" by Sjoerd "Hourences" De Jong
Ortican, the first single player level made by legend Sjoerd "Hourences" De Jong, he's one of the most important members of the Unreal community, he started making MP maps for UT99 (I remember one of his earliest levels was a DM maps with monsters in it, mercenaries were everywhere). After that he ...
- 07 Dec 2024, 11:13
- Forum: Map Of The Week
- Topic: 30/11/2024 - "The Crystal Manta" by Skywolf
- Replies: 6
- Views: 1576
Re: 30/11/2024 - "The Crystal Manta" by Skywolf
This is one of the best and most memorable maps in The Descent, this level is very unique compared to the rest of the pack (almost feels like a completely different game sometimes) and this might be one of the best levels that showcases the new features of the 227 patch. This mappack is all about a ...
- 28 Nov 2024, 13:58
- Forum: Map Of The Week
- Topic: 23/11/2024 - "Escape from Skaarj Base + The Betrayer's Path" by Atje & Hyperion
- Replies: 15
- Views: 2593
Re: 23/11/2024 - "Escape from Skaarj Base + The Betrayer's Path" by Atje & Hyperion
Escape from Skaarj Base is a great introduction to one of the gimmicks that ONP has, the gameplay is very easy to understand but defeating the level can be tricky, the ship behaves like the Redeemer from UT99 (even the Redeemer sound is used for the ship's engine :D ) the only difference is that you ...