I BACK WITH ZOME PHOTOSHOPPIN' AWEZOMEEE!!!
This was a color and value study. Need to get more ambitious with color my brother said. The big question: am I getting somewhere with this?
AWEAWEOOOZZZOMOMEE!!!!
HEADSLAMMIN FUNNNN
- GTD-Carthage
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Subject: HEADSLAMMIN FUNNNN
Post Posted: 11 Dec 2008, 12:36
Last edited by GTD-Carthage on 11 Dec 2008, 13:08, edited 1 time in total.
- TheIronKnuckle
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Post Posted: 11 Dec 2008, 14:02
Hey it looks great, but i don't think you succeeded in being more ambitious with colour
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- Jethro
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Subject:
Post Posted: 11 Dec 2008, 20:53
Amazing!
Looks great, and I like the colouring.
On the other hand background, notably the building on the left and the mountains on the right could use a bit more detail. I mean it looks OK the way it is now, but I'm not really into this kind of.... graphics.
Anyway, really amazing stuff an I really think you're a talented artist!
Looks great, and I like the colouring.
On the other hand background, notably the building on the left and the mountains on the right could use a bit more detail. I mean it looks OK the way it is now, but I'm not really into this kind of.... graphics.
Anyway, really amazing stuff an I really think you're a talented artist!
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- GTD-Carthage
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Post Posted: 12 Dec 2008, 02:47
I seemingly didn't know how to react when my friend lost that "It's amazing!" expression on his face when I told him I used a tablet to make this picture.
Now that it's got some look-at's, I realize I could have spent more time in this one - and bringing out the colors too.
Say... do you guys know... ConceptArt.org?
Now that it's got some look-at's, I realize I could have spent more time in this one - and bringing out the colors too.
Say... do you guys know... ConceptArt.org?
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- diamond
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Post Posted: 12 Dec 2008, 09:11
I'm visiting ConceptArt.org from time to time. I'm pretty sure you can post your work there to hear constructive comments and crits.
And take part in their competitions (if you haven't already)!
EDIT: Is it really an Unreal fan art? It lacks that warm unreal vibe IMHO.
And take part in their competitions (if you haven't already)!
EDIT: Is it really an Unreal fan art? It lacks that warm unreal vibe IMHO.
UBerserker wrote:Architecture doesn't need to detailed, it just needs to be right.
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Post Posted: 12 Dec 2008, 10:07
It has that necrified ut3 vibe though
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Post Posted: 12 Dec 2008, 10:24
kea wrote::shock:
Great piece of art, Carthage. You improve your skills with every new painting.
And conceptart.org is a good place to place this, I guess.
Do you update your deviantART album with all your paintings?
Well, it's good to hear I'm actually improving. That means I'm the the right track. I do update my DA on occasion but I don't really get any good and constructive criticism.
diamond wrote:I'm visiting ConceptArt.org from time to time. I'm pretty sure you can post your work there to hear constructive comments and crits.
And take part in their competitions (if you haven't already)!
EDIT: Is it really an Unreal fan art? It lacks that warm unreal vibe IMHO.
If there's one thing I thought of, CA.org is certainly more profession-oriented unlike DeviantART - both sides stink of elitism but the latter of bad art. I wondered if I had a place in CA.org especially seeing that a lot of popular people from DA were upright rejected (though much of those people were damned out of their minds) because of their much higher standards and serious level of dedication to arts. Maybe I should prepare more? And I'm pretty sure joining a competition there means they blow up my work to little irrecognizable you-wish-you-never-did-it smithereens and then they turn back time to return your work into its original state and then bring out bigger guns so they can blow it up into smaller particles and repeat over and over until you lose whatever motivation you had in fine arts and decide to become a tired old sarcastic and pessimistic tax collector and repeat over and over again you never had talent or skill and are never capable of doing true art and that any remaining attempt to 'create' art will be returned with extreme gestures of distaste and "STOP TRYING TO BE AN ARTIST, NOOB".
But then it may actually be a good place to improve.
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Post Posted: 12 Dec 2008, 13:43
OK, I see your scepticism about making concept arts. You are afraid of been blamed.
So I can offer you another field of art and competition - game-artist.net. People there are very polite IMHO, they offer much help and good crit. There are two mainstream competition: Speed modeling and speed texturing. I have participated in a few of SMCs and haven't won a first place of course but it was real fun and a great training for me.
So I can offer you another field of art and competition - game-artist.net. People there are very polite IMHO, they offer much help and good crit. There are two mainstream competition: Speed modeling and speed texturing. I have participated in a few of SMCs and haven't won a first place of course but it was real fun and a great training for me.
UBerserker wrote:Architecture doesn't need to detailed, it just needs to be right.
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