Well, looks like this thread hasn't been touched for a while.
Already shared this in some earlier phases on the discord server, but I'm currently in the process of making a skeletal skaarj warrior which can be used for a variety of different things/projects, and I will also intend to use it in Terra Mining Region.
Haven't begun on the lowpoly (ingame version) yet, so just have the untextured highpoly to show right now.
Overview(The gauntlets are straight up from U2, and are currently placeholders which i will replace with grafted slots in the lower arm that extend and retract the raziks).
FaceSideBackThe aim is to resemble it as canonically to an Unreal 1 skaarj warrior as possible, and only taking some meagre creative liberties for the purpose of not having impossible anatomy (if one were to interpret the eyes on the stock skaarjw skin, the eyes either wouldn't be spherical balls placed in the head as to be that size they would need to intersect with each other).
Doing it this way also gives me alot more control to make new classes with differing skin colours, eye colours, skin blemishes, scars, tattoos and also having attachables such as armour be bespoke with the skaarj proportions and animations.