[Unreal/UT] MML X-Mas III [Released]
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- Oblivion
- Skaarj Scout
- Posts: 11
- Joined: 26 Nov 2009, 22:45
Subject: [Unreal/UT] MML X-Mas III [Released]
Post Posted: 03 Dec 2009, 00:06
https://www.youtube.com/watch?v=AsDK0ezCDhY&feature=youtu.be
Features
Snow Mutator: Makes default coop/DM maps snow.
MMLXmas Mutator: Switches out all monsters/pawns/ammo/etc with X-mas ones.
Xmas Deco Mutator: Adds Christmas lights and decorations to default coop maps!!!(Over 16k lines of code)
All weapons and most items replaced with seasonal ones.
Decorations such as boxes and barrels replaced with presents and new textures.
Monsters all replaced with seasonal ones.
Decoration meshes added: Xmas tree, bell, snowflakes, gingerbread men, snowman, candycanes
Many Christmas themed signs.
MMLXmas3 Final.
Last edited by Oblivion on 14 Dec 2016, 03:33, edited 8 times in total.
- Shivaxi
- Gilded Claw
- Posts: 1916
- Joined: 24 Jun 2008, 19:51
- Location: Behind You! =P
- Contact:
Subject:
Post Posted: 03 Dec 2009, 14:22
Oh hey, nice to see you posting this here as well. Welcome to the forum matey
http://img836.imageshack.us/img836/9950/shivavatar2.jpg
Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.
Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.
- Darkon
- White Tusk
- Posts: 2239
- Joined: 12 Nov 2007, 15:11
- Location: P46153
Subject:
Post Posted: 03 Dec 2009, 17:07
Nice.. enjoyed the vid.. but it got boring after a few minutes. I like the snowball effects and stuff.. but it's all snow.
How about the queen shooting 6 projectiles that are 6 different colors of light or something? Or something that shoots different colors of lights? Or shooting ornaments? (everything white (or yellow, haha) gets boring after a while...)
Just my 2 cts.
How about the queen shooting 6 projectiles that are 6 different colors of light or something? Or something that shoots different colors of lights? Or shooting ornaments? (everything white (or yellow, haha) gets boring after a while...)
Just my 2 cts.
- Oblivion
- Skaarj Scout
- Posts: 11
- Joined: 26 Nov 2009, 22:45
Subject:
Post Posted: 03 Dec 2009, 21:17
Darkon wrote:Nice.. enjoyed the vid.. but it got boring after a few minutes. I like the snowball effects and stuff.. but it's all snow.
How about the queen shooting 6 projectiles that are 6 different colors of light or something? Or something that shoots different colors of lights? Or shooting ornaments? (everything white (or yellow, haha) gets boring after a while...)
Just my 2 cts.
The Queen shoots ornaments, snow, ice, etc. lol
But I hear ya man about the snow.
- Oblivion
- Skaarj Scout
- Posts: 11
- Joined: 26 Nov 2009, 22:45
Subject: Re: [Unreal227] MML X-Mas III [WIP]
Post Posted: 01 Dec 2016, 06:19
Super necro bump*** I'm still alive and beta 3 is out. I just had an urge to come back and finish this up. The old mmlxmas2 did work in UT, but I highly doubt this one will now. I made it using Unreal 227 and haven't tested it in anything else. A lot of work has gone into decorating each map and I hope everyone enjoys .
- Oblivion
- Skaarj Scout
- Posts: 11
- Joined: 26 Nov 2009, 22:45
- Oblivion
- Skaarj Scout
- Posts: 11
- Joined: 26 Nov 2009, 22:45
Subject: Re: [Unreal227] MML X-Mas III [WIP]
Post Posted: 07 Dec 2016, 06:19
MMLXmas3 Beta 4/Release Candidate. Source included XD
If you have any music to include please send me it or link it. I plan to be done with this by the 15th. Xmasy themed without lyrics if you can.
If you have any music to include please send me it or link it. I plan to be done with this by the 15th. Xmasy themed without lyrics if you can.
- Oblivion
- Skaarj Scout
- Posts: 11
- Joined: 26 Nov 2009, 22:45
Subject: Re: [Unreal227] MML X-Mas III [WIP]
Post Posted: 09 Dec 2016, 01:15
OK. I converted all the models and did some changes. I can now summon these in Unreal Tournament, but don't really know about getting the mutator to work cause of like oldskool mutator. I think at most..people would only use it in MH gametypes. I guess I would have to add in a mutator just for UT to switch out weapons..I dunno.
- medor
- Skaarj Lord
- Posts: 171
- Joined: 07 Jun 2009, 22:58
Subject: Re: [Unreal] MML X-Mas III [WIP]
Post Posted: 09 Dec 2016, 13:43
[url=https://www.gametracker.com/server_info/77.135.96.69:7777/][img]https://cache.gametracker.com/server_info/77.135.96.69:7777/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
[url=https://www.gametracker.com/server_info/77.135.96.69:5555/][img]https://cache.gametracker.com/server_info/77.135.96.69:5555/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
[url=https://www.gametracker.com/server_info/77.135.96.69:6777/][img]https://cache.gametracker.com/server_info/77.135.96.69:6777/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
[url=https://www.gametracker.com/server_info/77.135.96.69:6666/][img]https://cache.gametracker.com/server_info/77.135.96.69:6666/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
[url=https://www.gametracker.com/server_info/77.135.96.69:5555/][img]https://cache.gametracker.com/server_info/77.135.96.69:5555/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
[url=https://www.gametracker.com/server_info/77.135.96.69:6777/][img]https://cache.gametracker.com/server_info/77.135.96.69:6777/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
[url=https://www.gametracker.com/server_info/77.135.96.69:6666/][img]https://cache.gametracker.com/server_info/77.135.96.69:6666/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
- Oblivion
- Skaarj Scout
- Posts: 11
- Joined: 26 Nov 2009, 22:45
Subject: Re: [Unreal/UT] MML X-Mas III [WIP]
Post Posted: 10 Dec 2016, 06:15
It replaces monsters and decos.
Beta 5 now works with other Unreal versions and UT.
Beta 5 now works with other Unreal versions and UT.
Last edited by Oblivion on 14 Dec 2016, 03:34, edited 1 time in total.
- Oblivion
- Skaarj Scout
- Posts: 11
- Joined: 26 Nov 2009, 22:45
Subject: Re: [Unreal/UT] MML X-Mas III [WIP]
Post Posted: 13 Dec 2016, 08:00
- Oblivion
- Skaarj Scout
- Posts: 11
- Joined: 26 Nov 2009, 22:45
Subject: Re: [Unreal/UT] MML X-Mas III [Released]
Post Posted: 14 Dec 2016, 03:40
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