Page 7 of 7

Re: == Version 6.00 [10-31-2014] Discussion ==

Posted: 24 Jul 2017, 01:54
by Buff Skeleton
How the fuck is the current release going on three years old already? This is completely unacceptable. I have such sights to show you.

Goal: new release somewhere around the 3-year mark, i.e. Halloween!

Teasers of the latest work in Corrupted Corpse (showing two different areas that, together, make up less than 50% of the map):

http://imgur.com/a/tcWw5

And this doesn't even begin to touch on all the code changes. Massive, massive improvements in all areas. I mean, it's been three years and all.

Re: == Version 6.00 [10-31-2014] Discussion ==

Posted: 24 Jul 2017, 10:47
by UB_
Aww yeah finally we go beyond Map 16 :D

Re: == Version 6.00 [10-31-2014] Discussion ==

Posted: 24 Jul 2017, 15:15
by Buff Skeleton
I didn't say that! In fact, Map 15 is nowhere near ready for revamp. I might be able to get it in but no promises. The biggest things coming are the CA maps and enormous code improvements / new features.

Re: == Version 6.00 [10-31-2014] Discussion ==

Posted: 25 Jul 2017, 06:07
by UTNerd24
HYPE

Re: == Version 6.00 [10-31-2014] Discussion ==

Posted: 22 Aug 2017, 18:42
by Buff Skeleton
Guess what just got fixed? 3D Skyboxes for online games. Fuuuuuuuuuuck yes. UArch came out of the mist again and graced me with a simple solution to a long-running problem, and now we have 3d Skyboxes working perfectly off AND online!

Re: == Version 6.00 [10-31-2014] Discussion ==

Posted: 23 Aug 2017, 09:44
by UTNerd24
Awesome! By the way, a long time ago you made a thread wondering if anyone uses the Clusterfucker's Lock on capability.
Dont you think its a little redundant since the missiles automatically seek to the nearest target?

Re: == Version 6.00 [10-31-2014] Discussion ==

Posted: 23 Aug 2017, 14:28
by Buff Skeleton
The idea behind the lock is to let you decide if you want the auto-seek to do its thing (which is what I do 99% of the time) or have all missiles track a single target. If you are surrounded by pupae and a Skaarj Fiend is charging after you, the lock starts being more useful.

Re: == Version 6.00 [10-31-2014] Discussion ==

Posted: 26 Aug 2017, 10:59
by UTNerd24
Gotcha. Also, Not to get on your case or anything, but I would consider taking the graphics options stuff on the ideas thread into account. Just saying that, Not everyone has a behemoth of a computer like yours.

By the way, is the Foul-Mouthed Krall with the Simulations gonna be a recurring theme? What's the guy's name anyway?
► Show Spoiler

Re: == Version 6.00 [10-31-2014] Discussion ==

Posted: 19 Oct 2017, 11:52
by Rubie
Hi,

I did installed EXU on one from my servers but I have a problem as follow:
1. It ask a password to join the server while there is not a game password set (only admin pass is enabled l :) )
2. If I set a game password while game runs already and use it for login it works but only for me alone no one else can join ?
3. If I did succeed to join the game and I try to login as Admin in game it does kick me after three times trying with correct pass?
4. So I can't login as Admin on this EXU GameType .
5. This server does run many GameTypes and I have no troubles with any of them only EXU is causing problems for now.

Gametypes that run on this server:

a. game=Nyleve?peer?RubiesUT.RubiesCoopGame
b. game=NP02DavidM?peer?Game=OlExtras.TvCoop
c. game=XidiaES-Map2-Rail?peer?game=XidiaMpack.TvCoop
d. game=ONP-map01FirstDayX_RF?peer?game=OlExtras.tvcoop
e. game=Jones-01-Deployment?peer?game=SevenB.TvCoop
f. game=EXU2-BI01-Damnation?peer?game=EXU2BI.EXU2CoopGame
g. game=MonsterHunt2Gold.MonsterHunt


Maybe a hint would help me, so far I did not find a thing on this forum about passwords for EXU CoopGame

Greets,

Rubie

Re: == Version 6.00 [10-31-2014] Discussion ==

Posted: 31 Oct 2017, 23:00
by Buff Skeleton
Sorry to say I have no idea how that would happen Rubie. I'm not much of a server admin expert. Does it still do that in a clean install of UT with only EXU installed? Might give some better info.

Also, unrelated but SOMETHING IS HAPPENING BUT NOT VERY FAST SO JUST WAIT A WHILE

Re: == Version 6.00 [10-31-2014] Discussion ==

Posted: 31 Oct 2017, 23:09
by UB_
HIT THE MOTHERFUCKING BLOODY GRAY DIRT

Re: == Version 6.00 [10-31-2014] Discussion ==

Posted: 01 Nov 2017, 01:17
by Buff Skeleton
Off ye go, threadlings! viewtopic.php?f=37&t=4253