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Post Posted: 11 Aug 2013, 01:40
Post Posted: 11 Aug 2013, 01:56
Post Posted: 05 Oct 2013, 02:04
Post Posted: 06 Oct 2013, 22:26
Post Posted: 16 Nov 2013, 00:35
Post Posted: 26 Nov 2013, 08:03
Post Posted: 26 Nov 2013, 09:40
Radi wrote:So should be update in a near time ^^ ? Yeah ! Im making my first dialogs now, but for now Im stop using these classes until new version good to know that dialogue node could be fixed, apart from that, if player kills a 'speaker', it is still possible to talk with him until body is gibbed .
Post Posted: 26 Nov 2013, 15:36
Post Posted: 29 Nov 2013, 00:58
Post Posted: 23 Dec 2013, 10:52
Post Posted: 23 Dec 2013, 13:02
Post Posted: 01 Jun 2014, 09:53
Post Posted: 01 Jun 2014, 10:28
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.
Post Posted: 01 Jun 2014, 17:57
Post Posted: 01 Jun 2014, 18:25
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