Did you know? Every one of these messages is hand-typed live, just for you.

[u1] [ut] FireStorm

This forum is temporary and will be replaced by a new system.
For the discussion of projects currently in development. Read the instructions on how to make your project eligible.

Moderators: Semfry, ividyon

Kaka
Skaarj Berserker Skaarj Berserker
Posts: 475
Joined: 12 Nov 2007, 00:21
Location: Trójmiasto
Contact:

Subject:

Post Posted: 19 Mar 2008, 10:45

Mister_Prophet wrote:
It's awesome.


\o/

User avatar Creavion
Skaarj Warlord Skaarj Warlord
Posts: 745
Joined: 12 Nov 2007, 09:43

Subject:

Post Posted: 19 Mar 2008, 11:11

Kaka wrote:
Mister_Prophet wrote:
It's awesome.


\o/

meaningful
I want fo form my own opinion, dude finish it!!!!!!!! :B

User avatar jackrabbit
Skaarj Elder Skaarj Elder
Posts: 1014
Joined: 11 Nov 2007, 21:23

Subject:

Post Posted: 19 Mar 2008, 16:17

Kaka wrote:
Mister_Prophet wrote:


It's awesome.


w3h t00t!


ZOMG!!!!!!!!!! this has me Ub3r excited.


Finish it!


Indeed!!!!!!!!!!!!!!!!!!!!!!!!!!




If I ever stop being lazy and start working on that Deja Vu conversion again there will be some seriously good new online material for unreal in '08

User avatar GenMoKai
Skaarj Assassin Skaarj Assassin
Posts: 101
Joined: 12 Nov 2007, 16:01
Location: On earth!In Holland!In my room!
Contact:

Subject:

Post Posted: 19 Mar 2008, 20:42

jackrabbit wrote:
Kaka wrote:
Mister_Prophet wrote:


It's awesome.


w3h t00t!


ZOMG!!!!!!!!!! this has me Ub3r excited.


Finish it!


Indeed!!!!!!!!!!!!!!!!!!!!!!!!!!




If I ever stop being lazy and start working on that Deja Vu conversion again there will be some seriously good new online material for unreal in '08


is it possible to finished in 3 hours :D i want to play it TODAY!
Darkon wrote:NOT a stupid question btw.. questions are not stupid.

Ok.. they can be retarded and obvious, but not stupid. :P
(questions about Ued are not stupid at all...and not retarded or obvious either.)

User avatar StalwartUK
Skaarj Berserker Skaarj Berserker
Posts: 362
Joined: 11 Nov 2007, 21:31
Location: UK

Subject:

Post Posted: 19 Mar 2008, 20:52

Hope we won't have to wait too long. I can almost taste it!
StalwartUK

User avatar Ultimate Weasel
Skaarj Assassin Skaarj Assassin
Posts: 109
Joined: 13 Nov 2007, 16:25
Location: Kidnapped by robots.

Subject:

Post Posted: 19 Mar 2008, 21:13

I seriously can't wait to play this. :tup:
Hellscrag wrote:SKAARJ BERSERKER: Come in, Terran, come in! Make yourself at home next to the plasma fire. Care for an urn of mulled Nali blood?

User avatar Derdak2rot
Skaarj Assassin Skaarj Assassin
Posts: 120
Joined: 12 Nov 2007, 22:35
Location: France

Subject:

Post Posted: 19 Mar 2008, 22:03

\o/ cant wait too
Image
Image

User avatar TheIronKnuckle
Gilded Claw Gilded Claw
Posts: 1967
Joined: 12 Nov 2007, 07:21
Location: Riding my bicycle from the highest hill in Sydney to these forums

Subject:

Post Posted: 19 Mar 2008, 22:09

This will be a mod to remember

diamond
Skaarj Berserker Skaarj Berserker
Posts: 366
Joined: 13 Nov 2007, 10:51
Location: ROFLand
Contact:

Subject:

Post Posted: 20 Mar 2008, 08:47

We MUST wait. Gameplay should be polished. It was smart to let Mr.Prophet to betatest the pack. When SP-Plateau geometry will be done I'll gather a small team to tweak things like gameplay, sounds and music.
Image
UBerserker wrote:Architecture doesn't need to detailed, it just needs to be right.

User avatar zbreaker
Skaarj Berserker Skaarj Berserker
Posts: 322
Joined: 11 Nov 2007, 21:25
Location: Spire Village

Subject:

Post Posted: 21 Mar 2008, 02:27

Mister_Prophet wrote:I started beta testing.

It's awesome. That's all I'm gonna tell you guys.


Such a tease..... :lol:
Old as Dirt

User avatar Darkon
White Tusk White Tusk
Posts: 2239
Joined: 12 Nov 2007, 15:11
Location: P46153

Subject:

Post Posted: 03 Jun 2008, 15:42

Any updates on this? 8)
Never trust a Dutchman in a tulip fight.

User avatar Mister_Prophet
Red Nemesis Leader Red Nemesis Leader
Posts: 3098
Joined: 11 Nov 2007, 23:30
Location: Lost in Oraghar

Subject:

Post Posted: 03 Jun 2008, 23:06

I'm helping Turboman re haul the storyline, and he's combing some of the clunkier map bits to make things a little more interesting.

User avatar kea
SP2D Leader SP2D Leader
Posts: 416
Joined: 19 Nov 2007, 17:15
Location: Ukraine

Subject:

Post Posted: 04 Jun 2008, 09:10

That sounds like we have to wait a bit more.

User avatar Raven
Skaarj Warlord Skaarj Warlord
Posts: 807
Joined: 12 Nov 2007, 09:39
Location: Nørresundby
Contact:

Subject:

Post Posted: 04 Jun 2008, 11:55

If changes will make it better, then I can wait :)
Madness, as you know, is like gravity…all it takes is a little push!
Image
http://turniej.unreal.pl/portfolio

User avatar Turboman
Skaarj Berserker Skaarj Berserker
Posts: 457
Joined: 13 Nov 2007, 16:18
Location: The Netherlands
Contact:

Subject:

Post Posted: 04 Jun 2008, 17:12

As Mister_Prophet said it, we're working on adding some of the last touches to the mod. I'm particulary tweaking the maps right now, my beta testers have given me very usefull feedback which i'm using to fix or even redesign parts to make the entire experience more interesting!

Previous Next

Who is online

Users browsing this forum: No registered users and 34 guests

Copyright © 2001-2024 UnrealSP.org

Powered by phpBB® Forum Software © phpBB Limited