Page 1 of 12

[rtnp] Unreal: Return to Na Pali Episode IV: Na Pali War

Posted: 16 Apr 2011, 12:22
by Dozey
Image
Title: Unreal: Return to Na Pali Episode 4: Na Pali War
Developer: UMS Research & Development
Status: Developing





Synopsis:
The year is 2216 and the Unified Military Systems are preparing an offensive on an unprecedented scale. Operation 'Crashdown' has but one objective: break the Skaarj Empire's hold over Na Pali. The player, a young UMS recruit, is to participate in this operation. And she is yet to realize how much is at stake.
Features:
- storyline inspired by games like Unreal II or Mass Effect and movies like Jarhead, Battlestar Galactica, Stargate, Black Hawk Down and Avatar.
- 20+ new levels set in original Unreal and Return to Na Pali style.
- new enemies, allies, weapons, vehicles and more.
- an advanced conversation system complete with morality alignment points and a reputation meter.
- new types of missions, inspired by classic Assault maps such as Convoy or HiSpeed.
- optional additional assignments taking place outside Na Pali, e.g. on the planet Sulferon.
- classic locales from Unreal, Return to Na Pali, Unreal PSX and Unreal Beta, enhanced and expanded.
- static meshes, emiters, projectors, weather effects and flora, all made possible by the 227 engine update thanks to Smirftsch and the rest of OldUnreal crew.
- an explosive finale to the Return to Na Pali saga.

Latest News: Synopsis, level list and feature list consolidated and finalized. All that remains is to finish development in earnest.

Links:

- Facebook Page (latest updates only here!)
- UMS R&D Team (old site)
- ModDB Page

Re: Upcoming - Return to Napali II: Napali War

Posted: 14 Jun 2011, 10:08
by Dozey

Re: Upcoming - Return to Napali II: Napali War

Posted: 14 Jun 2011, 15:36
by ividyon
Hello and welcome, Dozey!
That's a lovely and ambitious project you've got there, and I hope to see more of it. =) I'd love to feature your project on the USP Upcoming Maps page, but for that you should edit your first post to meet certain style standards. You can find them here:
READ: Upcoming Maps guideline
I suggest that you move detailed info to your 2nd post, while keeping the 1st one clean like described in the guideline. Once you've done that, I will move your thread over to Upcoming Maps. If you want, I can also edit your posts myself to fit the Upcoming Maps guideline, but it's up to you!

It's always great to have surprise projects pop out of nowhere. =)

Re: Upcoming - Return to Napali II: Napali War

Posted: 14 Jun 2011, 16:53
by TheIronKnuckle

Re: Upcoming - Return to Napali II: Napali War

Posted: 15 Jun 2011, 04:39
by Mister_Prophet
Too blue to be Xidia

Re: Upcoming - Return to Napali II: Napali War

Posted: 15 Jun 2011, 16:48
by TheIronKnuckle
Atmosphere fighting with Skaarj before landing on Xidia. On pictures you see a Skaarj fighters (made by me) called Tyranosaurus.

You'll have to slip him a note then :P

Re: Upcoming - Return to Napali II: Napali War

Posted: 17 Jun 2011, 18:18
by Dozey
Mister_Prophet wrote:Too blue to be Xidia


So I will refix "atmosphere" haze ;], or take another name for this planet if You don't want ;)

Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War

Posted: 17 Jun 2011, 18:55
by Legendslayer222
Considering 'Na Pali' is in the title, why don't you use that as the planet? It would fit best for
Dozey wrote:levels set in original Unreal and Return to Na Pali style

don't you think? :)

If this is the Xidia from Xidia Gold you talk about, that planet looks little like Na Pali.

Interesting stuff though, sounds like this will have loads of cool things. :tup:

Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War

Posted: 17 Jun 2011, 21:09
by Delacroix
Xidia is not Na Pali, it's another planet, Dozey.
In certain sources, Na Pali is also dubbed Gryphon.

Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War

Posted: 18 Jun 2011, 00:33
by Dozey
Delacroix wrote:Xidia is not Na Pali, it's another planet, Dozey.
In certain sources, Na Pali is also dubbed Gryphon.


I know that. I thought that Xidia is one of Na Pali moons. I must make a name for this moon cause I meaned about moon.

Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War

Posted: 18 Jun 2011, 07:07
by Mister_Prophet
Far as I know Na Pali's moons don't have names (at least not in Unreal).

Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War

Posted: 18 Jun 2011, 08:02
by Dozey
so there is ocasion to give them names :)
about Xidia: The story line was been created by my friend but now I see that it was shit, so I've asked Delacroix to give us a little help in synopsis and level messages - corectly english

Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War

Posted: 18 Jun 2011, 08:05
by Mister_Prophet
I don't think I mind if people use Xidia in their maps, so long as they don't lift any of the existing locations. Just unexpected to see anyone mentioning it in a pack that wasn't a Jones game is all.

Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War

Posted: 22 Jun 2011, 15:01
by Dozey
Mister_Prophet wrote:I don't think I mind if people use Xidia in their maps, so long as they don't lift any of the existing locations. Just unexpected to see anyone mentioning it in a pack that wasn't a Jones game is all.


I know but I've decided to make the most of things original and new. It will gives me 2x of work but I will have satisfaction that I've made something another and new. ;) But anyway maybe I will use a Xidia as 1-2 maps - If I am going to make a few level on Sulferon from U2 so why I couldn't use Xidia? ;)

Re: [u1] Unreal: Return to Na Pali Episode 2: Na Pali War

Posted: 05 Jul 2011, 08:05
by makemeunreal
i want this mappack.. can i give you some name to the moon? ;D