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[usp] [u1] Panic 2 re-reviewed

Legacy news previously posted on UnrealSP.org.
User avatar Hellscrag
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Subject: [usp] [u1] Panic 2 re-reviewed

Post Posted: 04 Jan 2008, 21:20

Mister Prophet has been at it again, this time providing an updated review of Atomic Pop's vintage Unreal TC Panic 2. Stay tuned, as we will also be bringing you a review of a previously unreviewed map pack within the next day or so.
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User avatar Darkon
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Post Posted: 04 Jan 2008, 21:36

Great news! (and finally also a new mappack!)
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Post Posted: 04 Jan 2008, 21:44

Darkon wrote:(and finally also a new mappack!)

You never have been to USP.org, now have you? :P
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UB_
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Subject:

Post Posted: 04 Jan 2008, 22:02

Panic 2 was just too awesome. I cracked up at every step I made.

Cool weapons and music. And the final boss rocked!

Stay tuned, as we will also be bringing you a review of a previously unreviewed map pack within the next day or so.


I wonder what... Image
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User avatar Darkon
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Subject:

Post Posted: 04 Jan 2008, 23:16

sana wrote:
Darkon wrote:(and finally also a new mappack!)

You never have been to USP.org, now have you? :P


I'm NOT talking about Panic2.... but about the review that's coming up...
And I just went to USP.org for the first time.. and I don't really care for a pharmaceutical company's website.. :P
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User avatar Hyper
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Post Posted: 04 Jan 2008, 23:59

Quite a low scores again, I would have given higher grades for texturing and sound, and the original use of custom content in general.

But this criticism (scores too low) is not limited to this review in particular, but rather to the entire 'new' scoring system.

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Subject:

Post Posted: 05 Jan 2008, 00:24

Hyper wrote:But this criticism (scores too low) is not limited to this review in particular, but rather to the entire 'new' scoring system.


We have high scores too. This isn't like school exams, where anything under 6-7 is a failing grade... 5 = Average. Under the old system 0-5 were barely used and it gave us no flexibility at all.
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User avatar Mister_Prophet
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Subject:

Post Posted: 05 Jan 2008, 06:15

Actually under the old scoring system things were insanely unbalanced and generous. Much better this way. And fairer.

Hyper wrote:Quite a low scores again, I would have given higher grades for texturing and sound, and the original use of custom content in general.


The textures, while refreshing were good...but they weren't the best quality either. They really weren't very exciting. Same with the sound. While the new stuff was interesting, just having new sound samples isn't always enough. Sound has to work as a whole, and besides the new music samples Panic2 has very little noteworthy sound rich moments.

I praised the custom content, even though it was clear that it wasn't perfect and often clunky in a lot of ways. All in all, the scores are pretty fair.

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Post Posted: 05 Jan 2008, 07:29

Methinks we needs a rereview of One Day as well. :o It has a 10 for architecture which, I'm sure for today's standards, could be reduced to a 6. Nice work BTW, Proph. :tup: A good read. :D

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Post Posted: 05 Jan 2008, 08:02

If I remember I downloaded and tried One Day only to get an error. I'll have to try again and see what's up but I think I'm missing a file.

UB_
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Post Posted: 05 Jan 2008, 11:03

I read the review, and I was suprised to see an average score for the Architecture! :o

Then on the rest I can agree.
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Post Posted: 05 Jan 2008, 12:26

GTD-Carthage wrote:Methinks we needs a rereview of One Day as well. :o It has a 10 for architecture which, I'm sure for today's standards, could be reduced to a 6. Nice work BTW, Proph. :tup: A good read. :D


Lies, oneday is the best mappack ever!!!

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Post Posted: 05 Jan 2008, 12:31

UBerserker wrote:I read the review, and I was suprised to see an average score for the Architecture! :o


I was a bit surprised, too. I haven't played it, but from pics it looks more like a 3 or a 4.
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User avatar GTD-Carthage
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Post Posted: 05 Jan 2008, 13:04

Panic 2 has more sense of archi than the Crescent Moon series at least. :P


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