I have the same problem with SkytownRedux as the reviewer here (
legacy/community/reviews/redux.html) insofar as the batch-file method doesn't work but I can get the map going via the console. There's just one problem: my player model. I'm a serious fan of Unreal1 Dante/Bane, whom I like much better than the UT model that the map defaults to. So with some poking around I found post
viewtopic.php?f=4&t=3957&p=71878 which seemed to have a string that might work for specifying the correct model, "Class=UnrealShare.MaleThree?Skin=Male3Skins.Bane". So I appended that to my command line, i.e. ...
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open skytownreduxx?xidiampack.tvsp?difficulty=2?Class=UnrealShare.MaleThree?Skin=Male3Skins.Bane
...but the map is still opening with me posing as the overstuffed Brock or whatever his name is.
Am I whistling in the dark here, or is there a way to specify my player? (In case it matters, in normal UT Preferences, Dante/Bane is set as the model).