I didn't know about any Unreal/UT forums until 2011, when I 1st started joining them. Prior to that, closer to when the game first came out, when I did my initial skinning of SKtroopers, I posted about them in Yahoo Groups.
I ran UTcorps & SkaarjSquad, and later the guy that ran UTcam turned it over to me.
Haven't been on any of those in years, close to a decade, but I went through the this past week as they have my initial work on skinning SKtroopers & the earliest of my screenshots.
Random: On Yahoo I was EvilGrins & Ye_Bloody_Bastard
Most anyone that's played UT knows if there's a memory glitch the game's engine temporarily re-assigns some textures on certain models. As is clear here:
Usually from the Male Soldier and the 1st texture in the set, which comprises the upper torso, back, and gauntlets.
Once I worked that out, it was simple to setup .int & .utx for the Sktrooper... though for awhile I went for very simple texture steals from existing skins from various other models.