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Happy New Year from UnrealSP.Org 31/Dec/2011 16:07 sana
 It's that time again! A new year arrives, this time with the exciting promise of utter doom and the end of the world. "Do not die" sounds good as a New Year's resolution, does it not? We at UnrealSP wish you a happy new year and the best of luck in the coming 2012 apocalypse. Keep your Automags close, and your Skaarj escape vessel closer!
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Return To Na Pali: The Ultimate Edition released 04/Dec/2011 07:54 sana
 This is sort of a big deal: Lightning Hunter's ambitious project RTNP: The Ultimate Edition is now finished and ready for consumption.
Here's LH's own feature list:
- RTNP conversion to UT, without the pesky bugs that have come with previous RTNP conversions.
- The original 17 RTNP levels with bug fixes, texture alignments, game play enhancements, and more. Some maps have been given the treatment they should have received when the Expansion pack first came out!
- 10 new levels, completely restored from Beta content of Unreal. This content was originally cut from the official game. It has been modified to fit right in with RTNP, including proper transitions between levels. All of it feels right at home in RTNP!
- Restored beta content has been completely revamped. This includes better lighting, enhanced game play, new stories, added RTNP content, texture alignments, technical revisions, and much more. None of it is in beta form any longer, but finalized.
- Restored music from the beta releases, which are used in the new maps and even some of the old maps.
- Implemented Oldskool features, including permanent carcasses, weapon decals, scoreboard with kill counts, and more.
- A great menu system created by Integration.
- More of a challenge when used with the 'Limbo Difficulty Mutator', which has been included with this conversion. This is recommended for veteran players who found the original RTNP to be too easy!
Now if that isn't a campaign worth playing RIGHT NOW, I don't know!
You can find Lightning Hunter's project thread (including downloads) here.
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 The Chronicles of Weedrow released, short notice 31/Oct/2011 07:12 sana
 Remember UnrealSP's latest collaborative mapping project? It is now finally released to the public as a finished product, The Chronicles of Weedrow, Vol.1. The combined efforts of Qtit, Frieza, ebd, Mman, Turboman and zacman have brought us a humorous, wacky adventure born from an exercise of short-term work on a singular map by multiple authors. The resulting map's quality is ridiculously high up there, so go and play it!
On a side note: UnrealSP.Org's main site has not been updated much lately, despite several reviews by Teridax and Delacroix still being on the backburner. This is because of the development of a new content management backend for the site. Once I'm done with that, it will be much much easier for me to add new stuff to the site, and I will be able to more diligently follow the developments in the community! Until then, stay tuned.
Also: Welcome All Rights Reserved and Doublez-Down to the UnrealSP.Org Staff! They will be assisting UBerserker and MMAN in maintaining the forum's Map of the Week section.
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FireStorm website, 5 reviews, Community Vote results 01/Jul/2011 14:30 sana
 It's raining content! UnrealSP.Org veteran Mman brings two new single-map reviews to the table, presenting Bafford's Manor and The Incident At Nali Canyons. At the same time, fresh-faced guest reviewer Delacroix makes his debut with a whole 3 articles by reviewing the maps Arachnopolis and Entrance to Cherokee Base as well as tackling the little-known behemoth that is Final Worlds.
Meanwhile, the 10th Anniversary Speedmapping Contest is brought to closure with the end of the 7-Day Community Vote period. The results of the community polls and comparisons to the judge scores have been added to the contest article on the main site. You can find them by following this here link.
But this isn't enough yet! Contest winner Turboman has made use of the web-hosting he has received among the contest prizes to create an UnrealSP-hosted official site for his ambitious modding project FireStorm. Check out the delicious information!
On a side note, a few forum tweaks have been made. Users of Internet Explorer 8 and above now receive the full benefits of the forum theme translucency, while for IE7 and below the opacity changes are entirely turned off due to performance concerns. A bunch of other tweaks like higher visibility for the thread pagination have also been made. If there's still something you find lacking about the forum design, do not hesitate to post or write me about it!
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