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Unreal Beta Walkthrough

13. ISVDeck1

Map Author: Myscha the Sled Dog
Music: Newmca9

You begin the level as usual. Pass through the first door to arrive in the next corridor. The lighting seems to be different and there are no panels.

Check the first door in front of you. There aren't any signs near it, and no Skaarj can be heard. But for now ignore the door and check the corridors on either side. The one on the left has blue lighting, while the other has yellow lighting. Take one of them and run.

You'll proceed through an endless numbers of corridors, illuminated with various coloured lighting. You'll just end up at the beginning.

Unfortunately, you have just seen 90% of the map's content. There's no real ISV-Deck 1, as the level is composed solely of a few coloured corridors and only one room. Just look the screens below for the entire map of the level.

Once you're tired of running around, go into the room you have seen at the beginning. There are some changes inside it: you're over a circular-shaped bridge and there are no items. The electric sparks move at an incredible speed as well. If you fall below, you have to fly to return over the ledge.

Activate the button and wait.

From the hole in the middle, the well-known teleport pod of ISV-Deck 1 ascends, spinning really quickly. One bad step and you'll be killed by the mover.

Jump on it and wait until it starts to descend. You'll then meet the exit of the level. I hope you liked the map!

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Quick Links | Introduction
1. Vortex Rikers
2. NyLeve's Fall
3. Rrajigar Mine
4. Chizra
5. Dark Arena
6. Harobed Village
7. TerraLift
8. Terraniux
9. Noork's Elbow
10. Temple of Vandora
11. The Trench
12. ISV-Kran
13. ISVDeck1
14. The Sunspire
15. Sky Town
16. FHub4
17. Soledad
18. Morose
19. FHub5
20. Aztec
21. Nexus
22. NexusEnd
23. Foundry Tarydium Plant
24. Toxic
25. FHub6
26. Cryox
27. VeloraEnd
28. Bluff Eversmoking
29. DASA
30. NaliC
31. NaliLord
32. FHub7
33. ExtremeBeg
34. Extreme
35. ExtremeEnd
Extra stuff