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TerraniuxEenocks Now within the depths of the Terraniux research installation, you must continue your search for a way off this planet you've landed on. It's not going to be easy - the Mercenaries are tough - but you hardly have much of a choice. You start in the same room with the panel and the button (which has now been activated), but the panel now reads: "Pump activated, Biowaste transferred in section B." Go back through the door so that you return to the area with the polished floor. You will see that the biowaste has been pumped out.
Follow the curved walkway back round to the central area where you have a view of the control room force field. From here, drop down into the empty storage tank and follow it through under the control room so that you approach some large doors that were previously locked and under the biowaste. The doors open as you approach, so go through; you will be in a large empty biowaste storage ring beneath a walkway above. As you enter a Slith comes down from the left, so kill it.
You are now above the tank in the damaged containment room. Look to the back of the room and you will see a red button. Press it and it will glow blue (as in the picture above). If you climb up on to the ledge above the button via the support struts, you can grab a Health Pack and Tarydium Shards. "Lift 2 Status: A broken pipe was reported." Well, this lift is broken and will not take you up to the top of the tall shaft beyond the pillar. Step on to the LEFT side of the lift though if you want to get some useful gear. "Section C: Status Empty, this Containment Room is damaged, please avoid sending BioWaste here until we can fix it." Climb the steps out on to the main containment ring walkway. Horizontal beams here yield a Health Pack and a can of 12 Eightballs. This walkway goes round in a circle directly above the empty containment ring below; go a short way anticlockwise to kill the Mercenary on guard here. But don't go any further anticlockwise yet, go instead clockwise until you reach a locked door on the left with the following legend: "Control Room, ACCESS DENIED" Horizontal beams here also yield a Health Pack which you can collect if you need it. When you're done, go through the opening opposite the locked door. You will be in a hub room with waterfalls of biowaste pumping out into a vat below; collect Tarydium Shards and a Health Pack from on top of the walkway here. "Section B: Status 48% Full." Enter Section B and kill the Mercenary that comes running down the central walkway. Looking into the storage tank, you will see that it is about half full.
You don't have to go into the biowaste here, but if you do you can liberate a Health Pack from the pair of Slith swimming around in there. Take the lift out of the biowaste then go and press the red button at the back of the room. Once again, it will go blue. You can also collect a Health Pack from near the button if you need it. If you go up on to the ledge of the button you will find two Flares. Then, do what you did in Section C; stand by the button and look into the two alcoves. "Lift 1: Security Lock, Access denied. Containment room pumps must be activated for entrance to hydroponic greenhouses." Once again, the biowaste contains a Slith and a Health Pack. Deal with that then return to Section B. Leave Section B and follow the hub ring anticlockwise to Section A, where you can get an ASMD Core and a Health Pack from the horizontal beams before entering.
Now, descend the steps and look at Section A's information panel. "Section A: Status full. Biowaste redirect to Section B active." Enter Section A and kill the two particularly tough Mercenaries here. You can raid the biowaste to find two Slith and a Health Pack. When you're done, go and press the red button in this section. "Lift 1: Status working. Access to hydroponic gardens permitted." Step on the lift and ride it up; prepare for the athletic Mercenary who drops down from above as you near the top. From the top of the lift, make a right to enter the first of the hydroponic greenhouses, where a panel reads: "Greenhouse A: Section A is full. Biowaste flow must be redirected from the Control Room. Section B of the waste facility has free capacity. Please be sure to monitor the water supply for impurities." Now, enter the greenhouse. Explore the plant beds to collect two Nali Healing Fruit, then kill the Mercenary who lurks in the corridor behind the far side of the greenhouse. Return to the area near the information panel, then enter the corridor here. At this point a small lift goes up to an entrance to an inner room; ignore it and instead take the passageway that goes round the back of Lift 1. "Greenhouse B: Please verify that the Biowaste is being pumped through the Control Room filters and that no foreign objects are blocking the flow." Venture into the greenhouse. Kill the Mercenary who is busy here then raid the plant beds for more Nali Healing Fruit; you can also collect Tarydium Shards from beside the large pillar at the far end of the greenhouse. Return now to the inner end and go to the panel on the far side of the greenhouse. "Greenhouse B: The Karkilys Zegnus need more fertiliser. Please dispatch a group of guards to inspect the Nali homes in Noork's Elbow. Disembarkment authorisation must be granted in the Control Room." Once again, enter the corridors within and ingore the small lifts to the interior (though you may want to kill the Mercenary within). Take the next corridor, which goes round behind Lift 2 (now's your chance to get that ammo if you missed it earlier), then go round into the next greenhouse.
This final greenhouse has another panel: "Greenhouse C: The night is coming soon, please maintain careful control of the hygrometric level and air temperature. Constant monitoring is necessary to keep them within appropriate levels." Once again, enter the greenhouse and kill the Mercenary on guard. Two more Nali Healing Fruit can be found in the plant beds. Then, go to the far side of the greenhouse from the information panel. There is a short slope at the top of which is a metal door / lift controlled by a red button nearby. Don't press the button yet, instead now going to the small lifts into the inner area. Collect the box of 50 Bullets and Health Pack here then ride the lift into the antechamber above. Partake of the two clusters of 40 Tarydium Shards in this antechamber, then go through the large door into the inner room and kill any Mercenaries that attack beyond. "Access Denied. Control Room authorisation must be granted to access Noork's Elbow." Drop on to the floor beneath the walkways then collect what you need of the Health Pack, Flare, box of 50 Bullets and can of 12 Eightballs here. Then, stand on one of the floor plates with the pink symbol on it. These plates are lifts which will take you up to another floor above.
As you reach the top, a Mercenary will attack you. Kill him then collect the Tarydim Shards he drops. Then, explore this floor to obtain various items; firstly, collect the Dispersion Pistol Powerup in the centre. Then, visit the small ofshoot chambers in turn.
Kill the Mercenary then go round the far side to collect a Force Field inventory item. There's another locked door here, with the following legend: "Access Denied. Control Room authorisation must be granted to access Noork's Elbow." Somehow you have to get into the control room... but you're out of routes to take. Well, there's only one way left to go, so plunge into the biowaste.
Kill the two Mercenaries on guard here... there's a GES Biorifle by the force field, so collect it first, then press the two red buttons on either side of the control room. "Access Room Security locks disengaged." "List to Noork's Elbow activated." Now, before you leave, look into the mouths of the pipes entering this room. In one corner by some metal crates a pipe mouth contains a box of 50 Bullets; use the smaller crate as a step and jump in to get 'em. Then, push the smaller crate over to the far corner and use it to jump into the pipe in that corner where there's a handy Super Health Pack. "Access granted." Go through the door and you will be on the walkways with the open piping below where you swam earlier. Collect the two 25kg cans of Tarydium Sludge here, then head for the opening in the wall on the left. Inside there is a lift; this is the lift to Noork's Elbow mentioned earlier. Next level Noork's Elbow |
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