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PostPosted: 25 May 2012, 19:00     Post subject: Myst V - Todelmer influenced map
Skaarj Assassin
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Would you like me to finish this map and make it playable?

slideshow
http://img85.imageshack.us/slideshow/we ... 138581.png
http://img33.imageshack.us/slideshow/pl ... 03d2m.smil

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There are several spires on this map, the map is huge in proportions.
The smaller spires can be accessed by teleports, you start at the bottom and must teleport to each location in order to gain access to further areas. There are inside complex and enough monsters, pickups and secrets to keep you busy.

The map is sort of inspired by Myst V - End of Ages (Todelmer Age)


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PostPosted: 26 May 2012, 05:32     Post subject: Re: Myst V - Todelmer influenced map
Skaarj Berserker
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If this map is pathed, I would host it right now on my unreal server no questions asked.

tl;dr yes, go nuts. seems legit!


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PostPosted: 26 May 2012, 08:47     Post subject: Re: Myst V - Todelmer influenced map
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Interesting! This seems reminiscent of the area where one of the two brothers was imprisoned. I forgot his name, but I recall the area looking like this. It was this strange set of mountains above the clouds, battered with electrical storms.

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PostPosted: 26 May 2012, 09:30     Post subject: Re: Myst V - Todelmer influenced map
Gilded Claw
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DAMN. Give us a link quickly! \o/

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PostPosted: 26 May 2012, 18:19     Post subject: Re: Myst V - Todelmer influenced map
Skaarj Warlord
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Yes please! I really like the "less is more" design. :tup:


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PostPosted: 26 May 2012, 21:06     Post subject: Re: Myst V - Todelmer influenced map
Gilded Claw
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This one to me definitely has that "old shooter" vibe. I think it's awesome to combine that with such an awesome scale.

Would be great to get a hi-res shot of the first pic.

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PostPosted: 29 May 2012, 23:45     Post subject: Re: Myst V - Todelmer influenced map
Skaarj Assassin
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It should always be possible to view the original picture by clicking it and following some links.

Here's the first picture, fullsize:
http://img577.imageshack.us/img577/2527/77912637.png

btw: Theres a lot different pictures in the slideshow.
The thing sucks but works. Or you can always browse all pictures in order once clicking any picture,
click magnifying glass!
http://imageshack.us/photo/my-images/577/77912637.png/

Btw: Why is there no more 'thumbnail for forums' link in imageshack?
I can't get that working at all. Various filesize, small filesize, small resolution, nothing ever works.

@Pcube
Not entirely:
The map is based on the space-themed in Myst V. There is an Earth visible about the center top, nowhere to be seen on those screenies. There is still a need for a few more planets and space stuff. Also there is water at the ground instead of crater riddled rock surface (very very far away).
The map you meant with spires, energy crystals and general blue theme is part of Myst IV: Revelation.
Maybe the map needs another cable-car (riding an enorme distance far high ) and some planetarium themed buildings on top of the spires to better tribute Todelmer from Myst V.
The main goal in Todelmer is to control time & weather (time & tide) and allign the planets in a proper order to visit a special place in space ;)


Last edited by BuddhaMaster on 30 May 2012, 00:30, edited 3 times in total.

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PostPosted: 30 May 2012, 00:21     Post subject: Re: Myst V - Todelmer influenced map
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Don't use Imageshack; it sucks balls. Use imgur.com

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PostPosted: 30 May 2012, 04:37     Post subject: Re: Myst V - Todelmer influenced map
Skaarj Assassin
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Well, I'm updating this map progressively the only thing thats missing is:
Manually controller Elevator, that stays at a position and does not move back before the player left the trigger area or waited a certain time.

*EDIT* well it's okay. I found my old folder with UED tutorials!
But wasn't there once a help file with reference and usage to every actor?

Cablecar one full ride, spare 2x45s
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http://img823.imageshack.us/img823/9233/cablecarv20.png
http://img710.imageshack.us/img710/6548/cablecarv21.png
http://img99.imageshack.us/img99/6208/cablecarv22in.png


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PostPosted: 02 Jun 2012, 09:15     Post subject: Re: Myst V - Todelmer influenced map
Gilded Claw
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I approve

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