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PostPosted: 13 Mar 2012, 23:32     Post subject: Re: 12/03/2012 - "Serpent Canyon" by Shane Caudle
Skaarj Warlord
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LOL! Epic fail.

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PostPosted: 14 Mar 2012, 02:09     Post subject: Re: 12/03/2012 - "Serpent Canyon" by Shane Caudle
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Not much to say about this level except its quite enjoyable. Just don't miss the boat otherwise you're in for a very long swim.

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PostPosted: 15 Mar 2012, 21:22     Post subject: Re: 12/03/2012 - "Serpent Canyon" by Shane Caudle
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Waffnuffly wrote:
Nades or blades, my friend! Nades or blades!

Seriously, that Gunner is dangerous only if you stumble right in on it. You even get a chance to see it beforehand through the floor grate and hear it doing the arming sound effects if you're careful. It's only a real hazard for first-time players who don't know to slow down at that point.


Sure, that works, but you tend to waste a lot of ammo. I really meant if you choose to go toe-to-toe.

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PostPosted: 16 Mar 2012, 18:11     Post subject: Re: 12/03/2012 - "Serpent Canyon" by Shane Caudle
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makemeunreal wrote:
Give me a Download link please.The Screenshots are very Interesting. Please.


lolwut :lol:

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PostPosted: 17 Mar 2012, 12:27     Post subject: Re: 12/03/2012 - "Serpent Canyon" by Shane Caudle
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Great transition map. Greater Easter egg.

I don't have trouble with the gunner, but it seems like a kind of cheap "learn by dying" fight.


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