Unread posts   New posts   Your posts

All times are UTC + 1 hour [ DST ]



Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 160 posts ]    , , , , 5, , , ...  
Author Message
PostPosted: 31 Dec 2011, 18:24     Post subject: Re: [UT] <EXU2> "G59"
Nali Priest
Nali Priest
User avatar
Online

Joined: Nov 11th, 2007
Posts: 5955
All the normal EXU2 weapons will appear. Aside the Shotty which is got near end-game and a hidden gun, you'll get all the big stuff in the first few levels. Things get instantly rough so you know the drill.

_________________
Image
Goodbye, or DIE.
Quote:
<Gundy> ebm had 65000 fucking guts but you're a funny guy shouting testicle malfunction in the lander


Top
 Profile  
 
PostPosted: 19 Feb 2012, 17:44     Post subject: Re: [UT] <EXU2> "G59"
Nali Priest
Nali Priest
User avatar
Online

Joined: Nov 11th, 2007
Posts: 5955
Pointless
Spoiler:
Image


UPDATE TIME
Soooooo this is still going, although I have been very slow in this month due to an exam I have to do. Development speed will be probably amped up to eleven once that is done/passed/gone.
Anyway, I had a huge amount of fun in the past days as one of my testers (Jet) got the idea of streaming his playtesting of my levels, in order for me to get some more insight on what to fix. Looking Jet playing (especially playing those levels made by yourself) makes me think of the different playstyles of other people compared to mine. This obviously means that loads of players may have major problems when making their way throughout certain levels because most of the strategies used aren't right for the fights, or because their skill level isn't as high as I expected.
One of the levels Jet played had him getting destroyed left and right due to the enemies being defeated only with specific strategies (and that was on Hard, though the difficulty of that map is generally gimmicky and becomes easier the more times you play it). With some gameplay fixes, Jet was able to go through it normally, even if the map can still be heavily punishing. Amount of items in levels can change things drastically.

Seriously, never release a mappack without a proper amount of testing from other people.

_________________
Image
Goodbye, or DIE.
Quote:
<Gundy> ebm had 65000 fucking guts but you're a funny guy shouting testicle malfunction in the lander


Top
 Profile  
 
PostPosted: 20 Feb 2012, 01:54     Post subject: Re: [UT] <EXU2> "G59"
Skaarj Elder
Skaarj Elder
User avatar

Joined: Mar 15th, 2009
Posts: 1407
Location: England
UBerserker wrote:
Seriously, never release a mappack without a proper amount of testing from other people.

A lesson I was taught the hard way (but probably still haven't learnt :P )

Also, I thought the first level had a different name to the one on that list.

_________________
Image


Top
 Profile  
 
PostPosted: 20 Feb 2012, 14:13     Post subject: Re: [UT] <EXU2> "G59"
Nali Priest
Nali Priest
User avatar
Online

Joined: Nov 11th, 2007
Posts: 5955
It was called Nebiros before the level was turned into a more desolated valley. The lighting and skybox aren't anymore like what is shown in the pics. Other maps are visually changed too.
The first post will be heavily updated someday.

_________________
Image
Goodbye, or DIE.
Quote:
<Gundy> ebm had 65000 fucking guts but you're a funny guy shouting testicle malfunction in the lander


Top
 Profile  
 
PostPosted: 21 Feb 2012, 15:54     Post subject: Re: [UT] <EXU2> "G59"
Gilded Claw
Gilded Claw
User avatar

Joined: Nov 12th, 2007
Posts: 1584
Location: Riding my bicycle from the highest hill in Sydney to these forums
if ever i release anything i'm seriously going to be cbf with the super extensive testing. don't want to be a perfectionist until i have more confidence. props to UB for being so 1337 though

_________________
Image
Ignorance is knowing anything
And only idiots know everything


Top
 Profile  
 
PostPosted: 11 May 2012, 15:12     Post subject: Re: [UT] <EXU2> "G59"
Nali Priest
Nali Priest
User avatar
Online

Joined: Nov 11th, 2007
Posts: 5955
Due to having so much stuff to care around, and the freaking toughy nature of the later maps development-wise, I decided to release the first part of the pack (four maps in total) in the next few days/week. I have no idea how much it will take, and how the future does look like, so you'll be getting some new shit to shoot at in an EXU-style manner before Summer.

Will update the first post in the following hours.

_________________
Image
Goodbye, or DIE.
Quote:
<Gundy> ebm had 65000 fucking guts but you're a funny guy shouting testicle malfunction in the lander


Top
 Profile  
 
PostPosted: 12 May 2012, 12:36     Post subject: Re: [UT] <EXU2> "G59"
Nali Priest
Nali Priest
User avatar
Online

Joined: Nov 11th, 2007
Posts: 5955
First post updated, plus two storyline entries in the Elohim Scanner.

_________________
Image
Goodbye, or DIE.
Quote:
<Gundy> ebm had 65000 fucking guts but you're a funny guy shouting testicle malfunction in the lander


Top
 Profile  
 
PostPosted: 14 May 2012, 01:31     Post subject: Re: [UT] <EXU2> "G59"
Skaarj Lord
Skaarj Lord
User avatar

Joined: Sep 25th, 2010
Posts: 178
The project's looking very nice so far. I especially like the way Perditus Paradise looks, very peaceful in a gloomy way.

Can't wait to play it!


Top
 Profile  
 
PostPosted: 14 May 2012, 20:07     Post subject: Re: [UT] <EXU2> "G59"
Nali Priest
Nali Priest
User avatar
Online

Joined: Nov 11th, 2007
Posts: 5955
Will be doing now a playtest on Medium before releasing

I dare to call it a test release just for the only reason to get a wider amount of opinions, in order to fix what's wrong in the first four levels, and consequently getting better ideas for the second phase. Otherwise it's damn ready to go. Kind of like the first demo of EXU2 BI, just way shorter.
Not treating this as the "best thing ever", the project just started out as a joke aside from learning the editor and how much bullshit is this engine, but hey, more EXU2 monsters to shoot at!
At least I'd like to see if people will be able to find all the little secrets and some story related tidbits.

_________________
Image
Goodbye, or DIE.
Quote:
<Gundy> ebm had 65000 fucking guts but you're a funny guy shouting testicle malfunction in the lander


Top
 Profile  
 
PostPosted: 18 May 2012, 14:20     Post subject: Re: [UT] <EXU2> "G59 - Phase 1" - RELEASED!
Nali Priest
Nali Priest
User avatar
Online

Joined: Nov 11th, 2007
Posts: 5955
Phase 1 RELEASED holy shit

Download link in the first post :)

_________________
Image
Goodbye, or DIE.
Quote:
<Gundy> ebm had 65000 fucking guts but you're a funny guy shouting testicle malfunction in the lander


Top
 Profile  
 
PostPosted: 18 May 2012, 14:22     Post subject: Re: [UT] <EXU2> "G59 - Phase 1" - RELEASED!
>:E
>:E
User avatar

Joined: Dec 15th, 2007
Posts: 3695
Location: The Kitchen
Awesome, can't wait to get off work and give this a run :tup:

_________________
Image


Top
 Profile  
 
PostPosted: 18 May 2012, 14:28     Post subject: Re: [UT] <EXU2> "G59 - Phase 1" - RELEASED!
Nali Priest
Nali Priest
User avatar
Online

Joined: Nov 11th, 2007
Posts: 5955
Just so you know, I'd like to get a lot of feedback/opinions because I want to get this thing as good and working as possible.

_________________
Image
Goodbye, or DIE.
Quote:
<Gundy> ebm had 65000 fucking guts but you're a funny guy shouting testicle malfunction in the lander


Top
 Profile  
 
PostPosted: 18 May 2012, 15:49     Post subject: Re: [UT] <EXU2> "G59 - Phase 1" - RELEASED!
Skaarj Elder
Skaarj Elder
User avatar

Joined: Mar 15th, 2009
Posts: 1407
Location: England
I'm the sort of person who likes to have a whole project there to play, but I'm also impatient so I'll probably give Phase 1 a run after getting back into practice with UT (not played it in a while). :wink:

_________________
Image


Top
 Profile  
 
PostPosted: 18 May 2012, 20:39     Post subject: Re: [UT] <EXU2> "G59 - Phase 1" - RELEASED!
Skaarj Elder
Skaarj Elder
User avatar

Joined: Dec 24th, 2007
Posts: 1107
Location: Is Not Online.
Oh yeah! I definitely found myself entertained and challenged a lot with this when I betatested. Also curious about what others think about it, particularly Waff. I'll give this version a go soon.

_________________
Image
ModDb Portfolio
Everybody get up...


Top
 Profile  
 
PostPosted: 18 May 2012, 23:15     Post subject: Re: [UT] <EXU2> "G59 - Phase 1" - RELEASED!
>:E
>:E
User avatar

Joined: Dec 15th, 2007
Posts: 3695
Location: The Kitchen
OK, planning to play this on Unreal and get my ass beat.

_________________
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 160 posts ]    , , , , 5, , , ...  

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group