Now at the Tarydium plant. Have been enjoying this very much.
I have a technical issue: occasionally fps drops to a single-digit slideshow but a restart of UT fixes it. The drop continues to the menu interface so it's probably not the pack but a driver issue. I have UT 436, Oldskool 239, Oldmodels from LH's pack, UTGLR 36 so I should be okay? Or should I try Direct3D? (C2D, 8600GTS, gobs of RAM, so it's not the h/w.) Not a biggie though.
The other small issue is that while I use a male character, the jump and "ouch!" sounds are still the female and don't fit in so well. Is it some simple setting I've ignored? I have audio taunts (or sumthing) off as I associate those more with UT than USP. (Different strokes for different folks and all that.)
The beta maps fit in perfectly. I liked Cryox before, aside from the (now fixed?) navigation problem, so I'll be one of those madmen who like both it and the Crypt maps.
There's some new stuff in the old RTNP maps as well? I don't remember e.g. that uber-cool DP powerup from Velora Temple.
Really skilled work with the plot, the translator messages and all. Enough messages for clues (and atmosphere) while not too much. It's definitely improved over the original RTNP. The short scripted sequence at the end of Prometheus was good, the important plot event justifies the "pause for emphasis" very well. (And I'm glad the original voice-acted intermissions are gone.)
Gameplay balance is very good, I've gone from 100+ health and shield/armor to 50 health, have run out of some ammo now and then; been an engaging struggle and the fights have been fun.
All in all, finally RTNP really feels like part of the Unreal saga, and the beta content has a natural home. Truly atmospheric. A big hand to Lightning Hunter!
Now back to the adventure...
[Edit] Now in Cryox and really enjoying it. BTW, the pirates were bloody excellent for the Merc lane: the flat map is ideal for fighting them fast bots, and they fit very well into the storyline at that point -- again the storytelling (ranging from map order and modding to translator messaging) proved to be really splendid. A lot of thought has gone into it. Kudos!
[Edit2] LOL. Never noticed before that those little lizards actually start running away if you shoot them. Now I'ce chased three inside the Gala's Peak castle to harass the residents. Simple minds are easily entertained
[Okay, enough spoiling here...]