- Absolutely chaotic gameplay of the highest caliber
- Demo 4 comes with 15 playable campaign maps and a mostly-complete intro/menu map
- Most levels are extremely-heavily-modified Unreal/RTNP maps, set in Hell, with new twists
- An entire arsenal of new, absurdly-powerful weapons
- Dozens of special inventory items and Battle Flares™
- Hundreds of new monster varieties
- Coop support with unique/tons of extra monsters
- Thoroughly-tested, well-polished SP gameplay
- Breathtaking/scenic Hellscapes
- Loads of custom sounds, music, and textures
- Complete multiplayer support via mutators
- This mod uses QUATERNIONS
- Lots of other really stupid stuff!
- The Extractor: Industrial mining vacuum that sucks the guts out of enemies at point-blank range. It also has a sniper scope. Yeah.
- The Flare Gun: Shoots your BattleFlares(TM) much farther than you can toss them.
- The Piddledoper: Faithful, rapid-fire pistol with recharging ammo.
- The Shitgun: Riot weapon that sprays, you guessed it, beanbags. Err, I mean, shit.
- The Energy AR: Powerful, accurate laser rifle. Bolts can pierce multiple enemies.
- The Hyper Flakker: Very powerful energy weapon. Can clean out entire rooms with ease.
- The Hell Gun: Demonic pulse rifle with a defensive area-blast alt fire.
- The Contact Beam: Dead Space-inspired energy weapon. Charge it to fire super-powered insta-hit beams of energy. Alt fire unleashes a huge shockwave.
- The Clusterfucker: Area-saturation weapon / nanite seeker missile launcher in one.
- The RFPC (Rapid-Fire Plasma Cannon): Supremely wonderful plasma cannon.
- The EXU Shotty: Combat shotgun from Hell with superior shredding abilities.
- The LRPC (Long-Range Plasma Cannon): Hand-held anti-starship artillery piece. Seriously.
- The Translocator: From UT. Allows you to telefrag most enemies and explore out-of-reach areas.
Somehow, you wind up aboard a wreckage that happens to look a whole lot like the Vortex Rikers--you know, that prison ship that crash-landed on an alien world centuries ago?--but something's obviously wrong with it, because there are... things... in it that weren't there before. Things that look rather demonic. And they are pissed off.
As you come to, you find out that you must have gone to Hell, which is the only reasonable way to explain why everything wants to kill you. So you try to figure out just why the hell Hell is as fucked up as it is, and why you are strangely able to find powerful weapons, ammunition, and items to assist you.
Once you get outside, you see Hell in all its fiery, demonic glory. And oh boy is it full of nasty little critters that just want to ruin your day--but will you let that happen? FUCK NO, you have some guns and shit! Time to... uh... well, fight your way out of Hell, I guess. What other choice do you have? What do you have to lose? And who are those other people shooting demons with high-tech weaponry?
It's up to you to stay alive long enough to sort things out and, if possible, escape. Or at least find a nice butte or strategically-viable place to set up a fortress for eternity, provided you figure out a way to grow some of that weird fruit...
EXU, which stands for Excessive Unreal, is the broadest term possible that refers to this... thing I've created. EXU1 is an absurd singleplayer campaign set in heavily-modified Unreal 1 maps, featuring massive hordes of fucked up creatures, bizarre scripted sequences, and the hilariously overpowered Excessive UT weapon arsenal, which is where the mod gets its name. EXU1 is fun in its own way, but is old and dusty compared to EXU2.
EXU2 is based on the same premises as EXU1--tons of insanity, overpowered guns, hordes of monsters, etc.--but with a, uh, higher quality level and lots more attention to detail, polish, and an actual story. All new weapons, HUNDREDS of new creatures, and EXTREMELY-heavily-modified Unreal maps are what EXU2: Batshit Insane has to offer.
Similarly, EXU2 is both a single-player campaign AND a heavily-customizable creature, gun, health, and item mod. You can either play straight through the Batshit Insane campaign, or you can load up a game of UT with MonsterSpawn and have all kinds of hilarity ensue with EXU2 stuff. The included text files contain excruciating detail about how to set all of these things up.