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PostPosted: 11 Jun 2010, 23:22     Post subject: [usp] [u1] Zora's Episode 3 reviewed
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This time Mister_Prophet provides more insight into Zora's cooperative and puzzle-centric adventure by reviewing Episode 3, the penultimate chapter, the single-player way.

In other news UnrealSP is looking for new background images from Unreal locales. Give it a shot!

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<+Waffnuffly> basically, Eve made a solid zone portal
<+Waffnuffly> thats why we got kicked out of eden and life sucks
<+Waffnuffly> it is the original sin


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PostPosted: 11 Jun 2010, 23:40     Post subject: Re: [usp] [u1] Zora's Episode 3 reviewed
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:tup:

One more Episode left.

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PostPosted: 12 Jun 2010, 23:15     Post subject: Re: [usp] [u1] Zora's Episode 3 reviewed
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Wow, it got 1% up from Episode 2 :P

I'll need to play these at some point, I'm just... Being put off by a certain mine cart. :shy:

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PostPosted: 13 Jun 2010, 01:31     Post subject: Re: [usp] [u1] Zora's Episode 3 reviewed
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Legendslayer222 wrote:
Wow, it got 1% up from Episode 2 :P

I'll need to play these at some point, I'm just... Being put off by a certain mine cart. :shy:


I think godmode is a good option for the mine cart ride. Just enable godmode when your on it and disable it when you get off. It will make the map much more playable.


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PostPosted: 13 Jun 2010, 01:57     Post subject: Re: [usp] [u1] Zora's Episode 3 reviewed
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Legendslayer222 wrote:
Wow, it got 1% up from Episode 2 :P


I expressed my thoughts on this in the review, but the way a player should look at it is like this; the experience remains mostly the same no matter where you jump in. Of course, having not played Episode 4, the last (first) installment in this series, this might not apply.

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PostPosted: 14 Jun 2010, 07:00     Post subject: Re: [usp] [u1] Zora's Episode 3 reviewed
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Mister_Prophet wrote:
Legendslayer222 wrote:
Wow, it got 1% up from Episode 2 :P


I expressed my thoughts on this in the review, but the way a player should look at it is like this; the experience remains mostly the same no matter where you jump in. Of course, having not played Episode 4, the last (first) installment in this series, this might not apply.


EP 4 is more easygoing than the other episodes imo. I think everyone should at least play that episode if nothing else from the zora series...

It would be neat if Zora made a larger campaign that had a real storyline with reduxed EP4 maps in the middle and new maps to lead up to "The Vulcan" and continue after the skaarj ship (the last map of EP4). I honestly think that would turn alot of heads from the unreal community (especially if she had some assistance for the mapping area).


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PostPosted: 14 Jun 2010, 07:27     Post subject: Re: [usp] [u1] Zora's Episode 3 reviewed
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Does Zora even still map?

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PostPosted: 14 Jun 2010, 21:05     Post subject: Re: [usp] [u1] Zora's Episode 3 reviewed
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Mister_Prophet wrote:
Does Zora even still map?


Can't say. I have the feeling that she has at least attempted working on something after EP4, but that's only speculation. I for one would be willing to work under Zora as a modeler, mapper and uscript assistant. Thing is, I don't think Zora is a big supporter of the 227 patch for security reasons. If she ever did become a 227 supporter, alot of features in the new patch could be taken advantage of to make her "style" of mapping much much MUCH more realized.


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