Unread posts   New posts   Your posts

All times are UTC + 1 hour [ DST ]



Post new topic Reply to topic  [ 307 posts ]    , , , 4, , , ...  
Author Message
PostPosted: 16 May 2012, 11:56     Post subject: Re: Illhaven Remastered and Expanded by Kew
Skaarj Elder
Skaarj Elder
User avatar

Joined: Mar 15th, 2009
Posts: 1407
Location: England
It's about balance. No map will be perfect even with years of testing, but a few outside views can be a lot of help. Having one or two testers run through the pack and give some feedback shouldn't take much time at all (unless you have expanded Illhaven to an epic adventure the size of a sprawling RPG).

_________________
Image


Top
 Profile  
 
PostPosted: 16 May 2012, 20:41     Post subject: Re: Illhaven Remastered and Expanded by Kew
Skaarj Berserker
Skaarj Berserker
User avatar

Joined: Sep 25th, 2008
Posts: 385
Kew, I would suggest adding a _beta or something to the end of your maps if you wish to just release them all before enough bug testing is done, this way it ensures no version mismatches later down the road

edit: I have PMed you my email address


Last edited by []KAOS[]Casey on 17 May 2012, 05:21, edited 1 time in total.

Top
 Profile  
 
PostPosted: 16 May 2012, 21:35     Post subject: Re: Illhaven Remastered and Expanded by Kew
Red Nemesis Leader
Red Nemesis Leader
User avatar

Joined: Nov 12th, 2007
Posts: 2460
Location: Long Island, New York
In my experience, often times the worst bugs are found when I hand my map(s) over to trusted outsiders for a private beta test. Even if it's just a couple of people it will improve the chances of excising those pesky release glitches (there's always something).

_________________
Image


Top
 Profile  
 
PostPosted: 17 May 2012, 00:11     Post subject: Re: Illhaven Remastered and Expanded by Kew
Skaarj Assassin
Skaarj Assassin

Joined: Apr 27th, 2012
Posts: 123
Let me address some of the recent posts.

Firstly, as always, you make a lot of sense Casey. And in light of it and after some thought, I have decided to go through an additional testing phase, as you always suggested. Additionally, that will allow me time to reflect and work on what I hope will be an ambitious map of Illhaven City, under siege, already started. I am certainly not going to set myself up for a barrage of negative criticism over bugs in any early release. I am just an artist in 3D and make maps for my own pleasure and, hopefully, that of others. No pain.

Secondly, you are absolutely correct, Mr Prophet. At least correct about that but not necessarily over your "classic" review of the original Saga (lol).

Thirdly, Legendslayer, I assume your comment about balance was for the benefit of novice mappers, since I hardly need to be told that after 18 years of mapping, both amateur and professional. But I am sure you meant well.....

Regards to you all

Kew


Top
 Profile  
 
PostPosted: 17 May 2012, 00:57     Post subject: Re: Illhaven Remastered and Expanded by Kew
Red Nemesis Leader
Red Nemesis Leader
User avatar

Joined: Nov 12th, 2007
Posts: 2460
Location: Long Island, New York
It's an older review, Kew, and one of the first I did on the site's current schema. If I had written it more recently I would certainly have used less negative vocabulary in some areas but generally my opinion is the same now as it was then. It's a community classic and fan favorite even if I never really enjoyed the second half of the pack myself. That does not mean I don't value the merits of Illhaven a great deal and it is accurate to say my criticisms, however strongly they were worded in that review, stem from how much I really enjoyed the earlier portions of the pack. I'm very interested in seeing how this pans out, as I've always felt a remedied version of Illhaven was essential.

_________________
Image


Top
 Profile  
 
PostPosted: 17 May 2012, 02:21     Post subject: Re: Illhaven Remastered and Expanded by Kew
Skaarj Assassin
Skaarj Assassin

Joined: Apr 27th, 2012
Posts: 123
(Kew chuckles) Mr.P, that was a well written review. I was flattered that the Saga was even considered a potential classic. I always regretted that I never had time to fix all those irritating glitches, those torch flames in particular.... (messed up by patch). All that and a lot more has been remedied.

Kew


Top
 Profile  
 
PostPosted: 17 May 2012, 22:08     Post subject: Re: Illhaven Remastered and Expanded by Kew
Skaarj Assassin
Skaarj Assassin
User avatar

Joined: Oct 27th, 2009
Posts: 104
Location: Glasgow, Scotland
Kew wrote:
Thirdly, Legendslayer, I assume your comment about balance was for the benefit of novice mappers, since I hardly need to be told that after 18 years of mapping, both amateur and professional. But I am sure you meant well.....
Kew


Does none of this sound a little odd to anyone? A "remastered" vesion which includes new levels in less than a month?

Do you always talk in third person? Is there a reason that you come across as being a total ass?

The proof will be in the pudding with this one.

_________________
Image
Unreal: Forgotten Homepage


Top
 Profile  
 
PostPosted: 17 May 2012, 23:45     Post subject: Re: Illhaven Remastered and Expanded by Kew
Gilded Claw
Gilded Claw
User avatar

Joined: Nov 12th, 2007
Posts: 1585
Location: Riding my bicycle from the highest hill in Sydney to these forums
Sinistral wrote:
Does none of this sound a little odd to anyone? A "remastered" vesion which includes new levels in less than a month?

Do you always talk in third person? Is there a reason that you come across as being a total ass?


I have to agree :P

_________________
Image
Ignorance is knowing anything
And only idiots know everything


Top
 Profile  
 
PostPosted: 18 May 2012, 00:06     Post subject: Re: Illhaven Remastered and Expanded by Kew
Nali Priest
Nali Priest
User avatar

Joined: Nov 11th, 2007
Posts: 5960
Stop with this fucking story of the hoax.

_________________
Image
Want an opinion on something? Ask me.
Quote:
<Gundy> ebm had 65000 fucking guts but you're a funny guy shouting testicle malfunction in the lander


Top
 Profile  
 
PostPosted: 18 May 2012, 00:19     Post subject: Re: Illhaven Remastered and Expanded by Kew
Administrator
Administrator
User avatar

Joined: Nov 12th, 2007
Posts: 1877
Location: Stuttgart, Germany
Sinistral wrote:
Does none of this sound a little odd to anyone? A "remastered" vesion which includes new levels in less than a month?

Why? It doesn't sound any more odd than the time where a certain somebody released a complete 227 map pack without any form of prior announcement. :P

I would appreciate it if people could drop the unnecessary hostilities, thank you.

_________________
Image

<+Waffnuffly> basically, Eve made a solid zone portal
<+Waffnuffly> thats why we got kicked out of eden and life sucks
<+Waffnuffly> it is the original sin


Top
 Profile  
 
PostPosted: 18 May 2012, 00:55     Post subject: Re: Illhaven Remastered and Expanded by Kew
Skaarj Assassin
Skaarj Assassin

Joined: Apr 27th, 2012
Posts: 123
Thank you sana.

To the skeptics, I would point out that, simply because I announced the project several weeks ago, it does not mean that I had not been working on it for some time before that. It seems to me that it is better to get something well underway before announcing it, rather than proposing something right out of the air.

I will not respond to personal insults voiced on this forum.

Kew


Top
 Profile  
 
PostPosted: 18 May 2012, 04:36     Post subject: Re: Illhaven Remastered and Expanded by Kew
Banned
Banned
User avatar

Joined: Mar 10th, 2009
Posts: 45
Sinistral wrote:
Kew wrote:
<snip>I hardly need to be told that after 18 years of mapping<snip>


http://en.wikipedia.org/wiki/Unreal
Wikipedia wrote:
Release date(s) May 22, 1998


Year wrote:
2012


Edit: Updated with new information.
Kew wrote:
Doom, 1994

2012 - 1994 = 18

_________________
Coder/Mapper for the UDHQ Development Team

Check out the latest in Unreal 1 Development at the Unreal Development Headquarters -- Bringing new and exciting content to Unreal for over 5 years!
Image
The UDHQ Website


Last edited by Pcube on 18 May 2012, 06:29, edited 2 times in total.

Top
 Profile  
 
PostPosted: 18 May 2012, 05:06     Post subject: Re: Illhaven Remastered and Expanded by Kew
Red Nemesis Leader
Red Nemesis Leader
User avatar

Joined: Nov 12th, 2007
Posts: 2460
Location: Long Island, New York
There were other games with people mapping for them before Unreal you know.

_________________
Image


Top
 Profile  
 
PostPosted: 18 May 2012, 05:35     Post subject: Re: Illhaven Remastered and Expanded by Kew
Skaarj Assassin
Skaarj Assassin

Joined: Apr 27th, 2012
Posts: 123
I am getting tired of these threads questioning my integrity. First, pictures were required as evidence of my authenticity. They were produced. Just recently, the latest attacks are allegations that this is a hoax. That thread was responded to rather succinctly by UBerserker, for which I am obliged. And now I have Pcube trying to be smart in questioning my resume. As Mr Prophet pointed out there were other mapping enterprises before Unreal. I was working with Raven before the first copy of Unreal ever hit the shelves. Before that there was Quake and before that Doom during which time I mapped both with a team and on my own. I recall that Doom came out in 1994. Simple maths cube.

Please don't test my patience further. You may say what you wish when you see my maps but do not criticize me personally.

Kew


Top
 Profile  
 
PostPosted: 18 May 2012, 15:43     Post subject: Re: Illhaven Remastered and Expanded by Kew
White Tusk
White Tusk
User avatar

Joined: Nov 12th, 2007
Posts: 2182
Location: P46153
Kew wrote:
You may say what you wish when you see my maps but do not criticize me personally.


Second that.

Don't be so critical. Let Kew make the stuff and release it and then we can talk about the quality of it..
The screenshots look promising, so..

Just wait and see. Be patient.

_________________
there's more


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 307 posts ]    , , , 4, , , ...  

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group