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PostPosted: 11 Dec 2011, 02:10     Post subject: Re: [u1] Unreal PSX Remake (Rise of Jrath - suggested subtit
Nali Priest
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PSX Jrath is the Unreal Nyarlathotep/Lovecraftian deity

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PostPosted: 11 Dec 2011, 03:16     Post subject: Re: [u1] Unreal PSX Remake (Rise of Jrath - suggested subtit
News Editor
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It's not a deity, but an AI akin to the Prophet's Friend from Prophet's Power -- whether it's the work of the same race, or another, that remains unknown.

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PostPosted: 16 Dec 2011, 23:45     Post subject: Re: [u1] Unreal PSX Remake (Rise of Jrath - suggested subtit
Skaarj Warlord
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What about the "New Enemies"?

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PostPosted: 17 Dec 2011, 07:55     Post subject: Re: [u1] Unreal PSX Remake (Rise of Jrath - suggested subtit
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Don't count on me spoiling surprise...

You do understand, surely, that people like to be surprised by new things ingame rather than being warned in advance.

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PostPosted: 17 Dec 2011, 09:04     Post subject: Re: [u1] Unreal PSX Remake (Rise of Jrath - suggested subtit
Skaarj Warlord
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Really...Sorry.

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PostPosted: 21 Sep 2012, 16:15     Post subject: Re: [u1] Unreal PSX Remake (Rise of Jrath - suggested subtitle)
Nali Priest
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Project is not dead and it is still going on, though Leo has not been seen anymore on forums because he's having heavy technical issues.

Work is still going on. Several maps have been revised again, and one of the designers (Matthew Kagle) found more lost/unfinished/test levels ready to get fixed and most probably placed in the mappack.
UPSX now fully supports Oldskool, without bugs hopefully, and the classic teleport effect from Unreal 1 DM has been brought back including that quick FOV switch (remember?).

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