Developer: Leo(T.C.K.) and co.
Status: Developing

Synopsis: A followup/spinoff of Unreal from another perspective, with many story references to known literature/movies
Features: About 30 new maps, some new key features like camera effects and new enemies and few surprises
Latest News: We've got a new skin artist, master_unreal, progress is made on E1L1
Links: This is a reposted thread after a lot of drama in the other one, this time me as the proper head of the project.
The subtitle was suggested by Matthew Kagle, a former designer on the project, however the real subtitle remains unknown, there apparently was one at one point (nobody remembers anymore and lots was lost, including origonal promotional screenshot found here
http://www.bluesnews.com/s/3178/playstation-unreal-shot) and they also once planned to maybe make it as second missionpack later.
Also there was cancelled official cryptic (using the crypt and crypt2 themes) addon singleplayer mappack, for bundle deal with Intel, I tried salvaging that as well but I had no luck so far.
As you may know I salvaged a lot of Unreal PSX content and have received permissions to do a proper remake as form of mappack on my own, the raw stuff was released temporarily, although will be later released for historical purposes, but needing Unreal or UT to run, although with its own system files and stuff, there is also unreal psx patcher which patches normal 220 version to psx one with altered files.
This project wants to achieve finishing up of the content, retexturing the maps, making them 100 percent coop playable, fixing scripts, finishing them up and filling up holes of not salvaged content.
There are several people working or waiting to do work already, if I need any other position or need someone I will state so in the thread. No time pressures are here certainly, everything is cool and quiet and I am not boosting anyone off and making deadlines. It won't take years to make though and there is progress being made progressively, although I do have serious health issues which may slow me down at times, so please cope with it and respect the work.
News on the topic: Gigu stepped out of position as skin artist and got replaced by Master Unreal, he has already done a skin for Hari for me, I'm going to include it in E3L6D after I playtest it all.