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PostPosted: 17 Jul 2009, 18:55     Post subject:
White Tusk
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-Visc- wrote:
Punch the nails in a little so that the flat head of the nails stick out. - Wrong!
You have to get them through the wood so that the pointy end sticks out on the other side. ...ahh its hard to explain. :P


From what I can see, the nails ARE long.. and do stick out (at least some of them are), so they basically stick out on both sides so to speak.... The pointy part and the flat head part...


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PostPosted: 17 Jul 2009, 18:57     Post subject:
>:E
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Looking closely, it seems Darkon is right. Damn those are some nasty clubs!


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PostPosted: 17 Jul 2009, 20:16     Post subject:
Nali Priest
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Is the Chainsaw even modified or not?

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PostPosted: 17 Jul 2009, 20:28     Post subject:
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It has to be if you can block with it ;)


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PostPosted: 17 Jul 2009, 21:01     Post subject:
Red Nemesis Leader
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All the weapons are modified a bit, especially the guns since you can upgrade them all. You even find a dispersion pistol with its regenerator pack removed, so you have to actually find battery cells or it will run out of ammo. Mostly, the upgrades add your capability to carry ammo for them, although power enhancements and special effects (like the razorjack, for example, can be piloted) are common too. The chainsaw looks about the same, but you can block with it now and the original primary fire has been removed in favor of the alternate slash. The bat works similar to this.

Waffnuffly wrote:
Also the title is quite fitting, but is it also a reference to the 7 Bullets guys? I seem to vaguely recall there being references to something like that in 7B.

Perhaps this is the jazzed-up fighting arena idea you originally wanted us to put in my map but we never ended up making? Razz (This looks a LOT better than whatever ideas I ever had for the design and execution of it, too)


I dunno if the name Dead Cell was mentioned in 7B. I only thought of the name for the map a few weeks ago, before that it was just Cell. Although I might have had it in the back of my mind from 7B, if I did use it there. There's really no real tie to anything, other than the fact that it takes place somewhere in the Unreal Universe.

Visc wrote:
Sounds like a mix of ''The cube'' and ''Saw''. I like it!


Yeah, bit of Cube too. The idea of waking up in a prison with no explanation why was very reminiscent of that.

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PostPosted: 17 Jul 2009, 21:45     Post subject:
Administrator
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let me get this straight
how do you get all those modifications? I didn't know you can collaborate for contest entries, or that you became a model artist and scripter :o Don't get me wrong, I would be happy to be able to play this, but I'm just curious about how you got all this cool stuff for your map.

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<+Waffnuffly> basically, Eve made a solid zone portal
<+Waffnuffly> thats why we got kicked out of eden and life sucks
<+Waffnuffly> it is the original sin


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PostPosted: 17 Jul 2009, 21:50     Post subject:
Red Nemesis Leader
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Magic.

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PostPosted: 17 Jul 2009, 22:08     Post subject:
Nali Priest
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Mister_Prophet wrote:
Magic.


No bugs like in SkyTown Reduxx!
Plz.

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PostPosted: 17 Jul 2009, 22:41     Post subject:
Red Nemesis Leader
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That was a long time ago.

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PostPosted: 17 Jul 2009, 22:41     Post subject:
Skaarj Elder
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Bugs are bad for your skin. Beware!

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PostPosted: 17 Jul 2009, 23:16     Post subject:
Skaarj Elder
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Yeehah! You have (as you said previously) gone & done something that no one else has done. Melee combat... Looking forwards to! \o/

& jeez... When you said you's be utilizing Kraden, I thought you might use one other texture set. :P

Looking super industrial awsome & also great fun to play right now. :tup:

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PostPosted: 17 Jul 2009, 23:24     Post subject:
Red Nemesis Leader
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Legendslayer222 wrote:

& jeez... When you said you's be utilizing Kraden, I thought you might use one other texture set. :P

Looking super industrial awsome & also great fun to play right now. :tup:


Just the one set, yeah. I'll be using every single texture in it as well (aside from Hourie's big name logo).

As for the combat, yeah there's gonna be melee but you'll have guns too.

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PostPosted: 17 Jul 2009, 23:29     Post subject:
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tbh the setup is very similar to Oldboy. If you haven't seen it then just ಠ_ಠ
Seriously, just the continuous hallway fight scene is worth it.

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PostPosted: 18 Jul 2009, 00:39     Post subject:
Red Nemesis Leader
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Really, if you've seen one "wake up in a box" setup you've seen them all.

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PostPosted: 18 Jul 2009, 03:12     Post subject:
Skaarj Berserker
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Looking real nice Proph....like that 3rd shot....my kinda gal :lol:

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